Another Tetris clone with a beautiful UI and sound design and an intuitive control, in my opinion the best falling block game at least for Android.
(I don't think this is on fdroid though?)
It even works in just a web browser!
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Another Tetris clone with a beautiful UI and sound design and an intuitive control, in my opinion the best falling block game at least for Android.
(I don't think this is on fdroid though?)
It even works in just a web browser!
To Arms! is outdated. Sadly- I enjoy decj builders.
For sudoku, I recommend LibreSudoku, which is foss, has a really nice and modern UI, and features killer sudoku as an alternative game mode (which I much prefer).
Added, thanks for the entry! I used the F-droid link as I believe it is more user friendly. Both F-droid and GitHub versions are on the same v. number.
Thanks :)
Is there any solution to getting DOS games to work on Android? There seems to have been an old DOSBox version but all information I can find at a glance seem to be outdated. I feel like all the old 90s adventures would be great to run on my phone. Maybe even much earlier stuff like Zork. Or is this a fool's errand?
Have you heard about ScummVM?
It's a virtual machine that can run old PC games, including Zork, Secret of Monkey Island, etc. Here's a list of games it should run: https://wiki.scummvm.org/index.php/Where_to_get_the_games
The other day I was playing The Curse of Monkey Island on ScummVM on my phone and it ran quite well.
I'd nominate Antimine to be added as a minesweeper clone that is FOSS and has beautiful UI. https://f-droid.org/packages/dev.lucanlm.antimine/
Added. Thank you!
Clicked through the first few links, Zombotron is marked in Google Play with "contains ads", Dock The Rocket contains AIP, same for Shattered Pixel Dungeon. :(
So, I checked those games:
Zombotron contains ads so I moved it to a bottom, hidden section for games with minimal ads/IAPs
Dock The Rocket added IAPs, so same as above
Shattered Pixel Dungeon has two entries in my list, and both match criteria. One is from the Play Store and has optional IAP for donations only—see rule #3 of criteria. The other entry is a link to the game in F-droid, so no ads or IAPs.
Thanks for reporting this. Some games start free without ads or IAPs, then devs add them later on. I don't blame them, as that's their work and people must eat, but I'll double check the games you mentioned and remove them if they don't match entry criteria any longer.
Thanks for sharing and curating this list 👍🏻😌
Fabularium (the F-droid version is bit enhanced over the original). It is an engine to play text adventure games like Anchorhead or Zork. Get the games at ifdb.
So, it kinda works similarly to an emulator? Plus it can create text adventures, it seems. Am I correct? I'm not familiar
I can recommend:
Anchorhead & King of Shreds (Lovecraftian horror games)
Superluminal Vagrant Twin (Space trading game like Privateer)
Just only now got into interactive fiction! So much games to try...
Yes and yes!
Wouldn't it be more efficient to put this on Codeberg and accept PRs?
Thanks for the suggestion. I'm not familiar with how Codeberg works (first time I heard about it actually), but I'll look into it as soon as I have more free time. For now, I'm OK with Lemmy posting.
If you're not bothered, mind explaining how it'd be more efficient or convenient? Keep in mind that I work on this EXCLUSIVELY from a phone, because for me sitting at a PC desk=work (I mean the boring one that pays the bills lol).
The other poster mentioned it, but some things that may help:
If you know GitHub, code hub is the same thing but free and open source, and working on federation support.
Pixics seems to have a weekly subscription show up after a few puzzles. There doesn't seem to be a way to play more without subscribing.
Thanks for the heads up. Since this is a user-recommendation list and I haven't played the vast majority of these games (I merely double check on the surface, Google, Perplexity), just a question before I delist the game:
If yes, consider the game nuked.
I tried playing the game a bit, but some puzzles aren't too quick to solve so I haven't met any paywall yet.
What do people think of my hobby project, "AlexGames": (F-Droid) (Web version) (Source on Github, AGPLv3).
It's a collection of simple games, mostly solo or local multiplayer, though the web version supports network multiplayer by sending your friend a URL: solitaire, chess, go, reversi, checkers, minesweeper, backgammon, some word puzzle games, and some arcade type games.
I was planning on adding AI next. And I really should polish the Android app, I've mostly only focused on the web version. And if people want, I could also submit to Google Play. My calculator app seems to be a lot more popular on F-Droid than Google Play, so I haven't bothered uploading this one to Google Play yet.
Happy to hear any feedback! I suspect that it looks too bland and unpolished for many people to be interested, or maybe it needs different kinds of games? My goal was to not need to download a bunch of ad filled free apps from the play store for when I wanted to play games with a friend on a flight or something, or just idly play something simple like solitaire.
edit: also in the Android app, stick to the "webview" version... the native Android version is mostly an experiment, I meant to hide it behind a setting but never got around to it.
Pretty cool collection you have there. Unfortunately, the web version doesnt seem super accessible to Smartphones. Is that all a huge codebase? Has charm.
Thanks! What do you mean about smartphones, can you share what phone OS and browser you are using? It should work on Android (Firefox/Chrome) and iOS (Safari), I consider mobile to be just as important as desktop. Ah, I remember some FOSS mobile browsers have WebAssembly disabled... here is an older version compiled to JS instead of WASM, let me know if that works: https://alexbarry.net/dev/games/reversi-ai2-no-wasm-2025-01-05/
In hindsight I should add some browser side detection of if WASM is supported, then show a warning at least, if not redirect to a JS version.
And yes, it's all one big code base (https://github.com/alexbarry/AlexGames), each game is pretty small though, maybe 500-1000 lines of Lua on average: https://github.com/alexbarry/AlexGames/tree/main/src/lua_scripts/games . Overall it's quite simple, the Lua/Rust APIs just call simple browser APIs to draw shapes and graphics. The harder part was being able to re-use the same code on Android and desktop (wxWidgets). Also I'm running into some WASM/browser limitations when trying to do heavy processing for board games AI.
Thanks!
I don't dare to ask, but any suggestions in the idle area? That genre is infested with nasty p2w and dark patterns.
I can recommend Antimatter dimensitions. It does have some ads for bonus and in-app putchases. But, you absolutely can finish the game without any of it. I have an adblocker installed so receive the ad bonus without even getting an ad.
I don't play idle, but in my premium games list some users suggested Magic Research and Magic Research 2—pretty much the only games in my idle section. They're both paid, but it's an upfront, one-time payment :)
Here's Magic Research 2 Demo so you can try for free.
SuperTuxKart is FOSS: https://github.com/supertuxkart/stk-code
Fixed it with your link. Thank you ;)
FYI it's also on F-Droid ;)
Oh bother! I'll add that one too XD
Neat, thanks :)
Do you have a similar list for other categories (paid, optional cosmetic IAP)
I do, for premium paid games: https://discuss.tchncs.de/post/40095654
I don't have a list for free games with optional/cosmetic IAPs, however
Endless Sky is a nice space sim
https://f-droid.org/packages/com.github.thewierdnut.endless_mobile/
Added under the Management category (I think it's the most fitting of those in the list?)
Thanks!
It depends on how you choose to play it, I guess. For some it's definitely a management game where you go from space port to space port to trade. Others play it as a pirate hunting game where they fight space pirates and sell the loot and that's just the sandbox elements, there's also storylines and missions you can run. :)
Totally! I mean, among the categories/genres already in the list, I thought "Management" was the most fitting. The game does fall under a few other genres (sandbox, space trading, etc.), but I can't have a genre for a single game or the list would look too long and scattered—harder for users to browse, IMO.
Usually, I wait to have 2 or more games of the same subgenre to open a new category for them :)