If you got burnt out on Minecraft have a look at Vintage Story too
Vintage Story such an amazing game. Worth a look ๐
You can try both, see what you like.
I still like Minecraft Java more than Luanti.
My main grip with Luanti is world size. You can totally get to the world end in a few hours. I like the infinity of Minecraft.
I would honestly follow where your community/friends are at. The minecraft modding community is extensive and amazing at bringing endless experiences to you, and the amount of active playthroughs willing to accept new members is likely higher on Minecraft than Minetest instances.
However, if you wish to develop and mod yourself rather than play on pre-existing modded and vanilla content, I could see some great experiences from joining a community on Minetest. But to me, Minetest is a development and educational tool, not a game.
Edit: I would highly recommend playing on the Java edition of the game, rather than bedrock, and feel free to take your time exploring the wealth of updates you likely missed.
Something that may influence your decision: Minecraft by default requires a Microsoft account.
Look into Drasl if you want to set up a Minecraft server without needing one
What about moding, texture packs, i wanted to try those but does said drasl support theses?
The server should still support mods fine. You'll need to find a launcher that supports your OS, your mods and drasl-based authentication.
Texture packs will be fine, you can change them in game
Minecraft bedrock edition is bad
Bedrock Edition is fine. It's basically at feature parity with Java now. The mod scene is almost non-existent, but for vanilla it's fine. If that's where your friends are playing, you'll have a great time.
I like Luanti, because it has a more mature community and more extensive mining gameplay.
Minecraft feels a lot more polished, it has more content, and more players meaning higher chance of your friends being on there, and minetest is.. free :3 so if you have minecraft or considering getting it you're not losing anything by also trying the latter. I think the project is neat, but it was not something I could stick with for a long time
Minecraft is better and has a massive community with a huge selection of mods. Luanti is free & open source but that's about it, it's neat but is ultimately just another Minecraft clone.
Luanti also has much better and more complex mods all installable in a few clicks.
It's an engine that can run completely different games other than minecraft. Check out Glitch for example
While Luanti is much more accessible for modding, isn't it more limitted? Maybe the documentation was just out of date or that, but I was trying to look into custom shaders as well as optimization mods (since I was getting suttering on block updates) a year ago or so, but from what I saw at the time, there wasn't any way to modify these.
Edit: Was trying to find any information to confirm this, or see if its changed. I did find a couple recemt refrences to custom shaders (although they seemed very limitted). That said, there was no official documentation, nor refrences to it on any official page, so I have no idea how functional or supported it is. I found nothing at all about other methods of modifying rendering.
Its moddability/extensibility is way inferior to Minecraft, where you can change basically everything, including rendering, networking, main menu, sound engine, etc. Check my previous comment on my profile page.
In my opinion Luanti is a living proof that top-down extensibility aka "we make monolithic engine in C++ and then provide some APIs for scripting via bindings for some scripting language on the side" doesn't work well. You can't change main menu, you can't fix player controller (and the default one sucks), you can't write your own renderer, etc. Because developers didn't imagine someone would want that (actually they probably did, but they simply don't have capacity to provide this). Good extensibility/modability should be automatic, on binary level. Like what you get by developing in bytecode/JIT-compiled languages like Java/C# or in old Unreal Engines where everything was done in bytecode-(de)compilable special language called Unreal Script.
Yep, luanti can do *Minecraft. And much much more. Luanti has the potential to become a platform more like roblox.
Minecraft
Assuming you'd have to re-buy Minecraft, I'd.say at least give Luanti a try. At the very least, Its free, so you can switch if you don't like it.
That said, personally, I had too many issues with it. Specifically, I had performance issues, found that the graphics that looked worse (subjectively) and were much harder to modify, and kept running into roadblocks that were annoying to fix, like having to figure out how to grant myself permissions for a bunch of different actions.
As others have said. Minecraft is the more known and established. Luanti is awesome though. It can do "Minecraft" and so much more. I'd say it really comes down to external factors.
Do your friends already play Minecraft. And if the don't, are they going to have money to put towards it? In the end there's nothing saying you can't do both. I will say this though. Installing and running a dedicated server for Minecraft, bedrock at least. Was way harder than luanti. But if you aren't planning on self hosting then you don't have to worry about that.
If you liked OG Minecraft try playing some mods but do Minecraft Java instead of Bedrock
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