this post was submitted on 19 Dec 2023
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Peter Molyneux drama is delicious.

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[–] Carighan@lemmy.world 51 points 1 year ago (1 children)

I'm genuinely more surprised that it was still being sold. Wow.

[–] MxM111@kbin.social 19 points 1 year ago* (last edited 1 year ago)

No, it was on sale.

It is like fishing, and catching fish are different things.

[–] Everblue@lemmy.ca 43 points 1 year ago (1 children)

I just wanted a successor to black & white God damnit. What a letdown it turned out to be.

[–] Jerkface@lemmy.world 17 points 1 year ago (1 children)

I've been trying out The Universim recently. It has a lot of the same ideas, but gets rid of many which I felt didn't work. Most notably, there is no creature bound to your will. I think the game is better for the omission. Version 1.0 is slated for January, and is supposed to include interplanetary colonization.

That's the whole point of Black and White though?

[–] Fracturedfox@sh.itjust.works 18 points 1 year ago* (last edited 1 year ago) (2 children)

I remember playing this game when it first came out as a mobile game. Super cool concept, but I also remember hearing the drama from the start. I definitely thought this game had been abandoned a looong time ago.

[–] SgtAStrawberry@lemmy.world 3 points 1 year ago

I remember loving it when it came out for mobile and really liking the updates for a while. Then I didn't play it for some time as I had done most stuff and when I came back it had had some big update that completely changed it and I really didn't like it.

[–] ConstipatedWatson@lemmy.world 12 points 1 year ago (1 children)

I remember that during the development of Black & White they had a journalist writing about its development and how exciting it was going to be.

Black & White got realized, but these interviews seemed a very fishy way of hyping the game and it's when I got wary of Molyneaux grand claims

I remember reading those Dev journals too, but I feel like they helped me to get more out of B&W than most other people.

Yes, it was all about building hype, but it meant that I played more in a "find-your-own-fun-and-set-your-own-goals" way, which I think was what the original intent was.

Everyone's biggest complaint was that the missions were half-baked and felt like they were thrown in right at the end. And they were right.

[–] FMT99@lemmy.world 8 points 1 year ago (2 children)

I'll always have a soft spot for mr. Molyneux. Yeah his plans don't always work out but he's a real visionary, not (intentionally :p) a scam artist.

[–] didnt_readit@lemmy.world 12 points 1 year ago (1 children)

Idk…telling lies to potential customers that you know to be bullshit to get money from them based on promises you know you’ll never deliver sure sounds like a scam artist to me:

(From the article)

Molyneux talked in interviews about the pressure to overpromise in order to secure funding, telling Tech Radar that "the behaviour is incredibly destructive, which is 'Christ, we've only got 10 days to go and we've got to make £100,000, for fuck's sake, lets just say anything'."

[–] Khrux@ttrpg.network 11 points 1 year ago (1 children)

I always thought he wanted to be the Steve Jobs of the gaming world and never found his signature product to sell his success.

[–] makingStuffForFun@lemmy.ml 1 points 1 year ago

Perfect analogy

[–] phareous@lemmy.world 7 points 1 year ago

Wow how far he has fallen and what a way to ruin your legacy