Agent_Karyo

joined 10 months ago
MODERATOR OF
[–] Agent_Karyo@lemmy.world 7 points 4 hours ago

Funny how this game has almost gotten a cult-like status. One that it wouldn't have achieved if it was merely below average.

[–] Agent_Karyo@lemmy.world 8 points 20 hours ago

I've never heard of the game designer mentioned in the article or of Katamari, just wanted to mention that it must be nice having that kind of creative freedom.

His latest game doesn't look like it's for me, but the concept sounds original.

[–] Agent_Karyo@lemmy.world 5 points 21 hours ago

IMO any city-builder that includes a big focus on "economic strategy" is close enough to be a tycoon game.

You have some city-builders that are closer to RTS or Tower Defence, I don't consider this sub-type of city-builders to be tycoon games

[–] Agent_Karyo@lemmy.world 2 points 22 hours ago

Skiing is great fun. Being up in the mountains with the beautiful views and the speed of the experience is very therapeutic.

[–] Agent_Karyo@lemmy.world 2 points 1 day ago (2 children)

Not a single statement about the affected employees (e.g. "we will be providing severance" etc.), just some in-game bullshit.

Roberts doesn't even reference the actual employees working there and instead talks about how it's bittersweet the studio is being shut down.

What a typical corporate roach.

[–] Agent_Karyo@lemmy.world 12 points 1 day ago

Pharaoh/Cleopatra includes somewhat detailed descriptions of life in ancient Egypt in context of the gameplay. You have a beer production chain; the game has a short outline of beer in ancient Egypt.

It has great gameplay too that stands the test of time.

[–] Agent_Karyo@lemmy.world 1 points 1 day ago

Any recommendation for modding guide. I played it back in the day, but to be honest I stopped in one of the earlier levels because it got a bit unnerving.

Mostly looking for HD support, better textures/assets (but ones that jive with the vibe) and balance changes to make it a bit easier.

[–] Agent_Karyo@lemmy.world 4 points 2 days ago* (last edited 1 day ago)

Agreed. I do add commentary in square brackets for such cases, but with this one I felt like I would have to almost change the whole title.

 
[–] Agent_Karyo@lemmy.world 7 points 3 days ago

The funny thing is, my first computer from 1997 had a S3 ViRGE with 4MB VRAM, and the content creator is running HL2 with 8MB VRAM.

[–] Agent_Karyo@lemmy.world 3 points 3 days ago

That's definitely true. But I would argue every additional "unit" of graphical improvement is becoming more and more expensive to the point where the relative benefits associated with a single unified platform are not as impactful as they once were.

[–] Agent_Karyo@lemmy.world 14 points 3 days ago (2 children)

Growing costs of hardware components and relatively mild gen-on-gen improvements in visual quality are making the classical console business model (subsidized hardware used to drive game sales via exclusiveles) obsolete.

[–] Agent_Karyo@lemmy.world 2 points 3 days ago

I really enjoyed Planetbase. Even 10 years later they still have about ~300 CCUs on steam.

view more: next ›