Brody

joined 2 years ago
 

Hey folks!

I'm fairly new to Unreal, let alone setting up an Unreal 5 project on version control for a team. We use Git for our version control, so obviously we gotta make sure we have certain things filled out in our .gitignore and .gitattributes (for Git LFS).

What do you normally have filled out in your ignore and attributes files for a typical Unreal 5 project?

Thanks!

[–] [email protected] 8 points 2 years ago (5 children)

Something I continually think about is how Doom 3 showed us a world where you can have a first-person game that seamlessly has you controlling a mouse cursor on in-world computer screens, and it saddens me that nobody picked up that baton.

Best feature in that whole game.

[–] [email protected] 3 points 2 years ago

I really cannot recommend Citizen Sleeper enough. I didn't jump in thinking I would get pulled in like I did. The writing is just so terrific!

 

Citizen Sleeper was one of my favorite games in the last year. Very excited to see a sequel is in the works!