DdCno1

joined 2 years ago
[–] [email protected] 3 points 1 month ago

Just pirate the game. She won't get a penny and you can play one of the better recent open world games. I've never particularly liked Harry Potter, even before the author showed her true colors, but I still enjoyed this game.

[–] [email protected] 2 points 1 month ago

This is perhaps the one game in development right now that could release at any time this year, next year or the year after that and it would still perform incredibly well. It's pretty dead-set on being the largest entertainment launch in history. In other words: They can give it all the time it needs. The only worry from Rockstar's and Take 2's perspective is that they need to coordinate it with the behemoth of a marketing campaign that will be accompanying its release. There won't be a last-minute delay, but if it needs more time, they need to realize this months ahead. So far, it seems to be on track or else the CEO wouldn't release statements like these.

Since there is no PC release at launch and since it's only targeting four different hardware configurations for the time being (both variants of the current-gen PS and Xbox), they don't need to worry about making it run reliably on a wide variety of systems. Just like every other AAA developer, they are probably cursing Microsoft for releasing the cut-down Xbox Series S, but given what they have achieved in the past with hardware far less powerful, I doubt that Rockstar's tech wizards will have too much trouble with getting GTA VI to run on this affordable console.

You are right about crunch though. Rockstar is notorious for this, always has been. I hope they've learned their lesson by now, realized that all crunch does is make people burn themselves out for worse results, but who knows, given how secretive the firm is.

[–] [email protected] 1 points 1 month ago (2 children)

GTA V and RDR2 weren't broken upon release, so why assume the worst with this game?

[–] [email protected] 12 points 1 month ago* (last edited 1 month ago) (7 children)

Counterpoint: There are early access games that have been under continuous active development for many years, but are also worth playing in their unfinished state. BeamNG.drive - a highly realistic physics-based driving simulation and sandbox - for example has been available for purchase for almost ten years and since then, it has seen quality updates in regular intervals. While this isn't the developers' only revenue stream (they are also making simulation software aimed at professionals), word of mouth and the resulting influx of new players is enough to finance the development.

[–] [email protected] 10 points 1 month ago

I glued reflective stripes to my drone to make it more visible, for two reasons: Making it easier to see it by me and others so that people would never think I was secretly filming them.

[–] [email protected] 3 points 1 month ago* (last edited 1 month ago)

Denuvo on decades-old games, for reasons.

It is worth mentioning that EA themselves gave Sims 2 with all expansions away for free a few years ago. This version is neither difficult to find nor to run. Sims 1 is a bit more temperamental, so there might be some value to this re-release, but I'd wait until they inevitably remove Denuvo in a few months to a year, unless you absolutely have to revisit it right now.

Edit: Apparently, Denuvo isn't used on the old games, but instead on Sims 4 expansions included in the bundle.

[–] [email protected] 5 points 1 month ago

Someone should compare it to the unofficial port (also, known as "Brazil project", which has been out for a while now) and see which is working more smoothly.

[–] [email protected] 5 points 1 month ago

Can't wait for the inevitable mods that unlock the cosmetics without this requirement.

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago)

I vaguely recall playing one of the two about 20 years ago (looking at the screenshots, I think it was the second game). It was a bonus game on a CD of some computer or gaming magazine. Even two decades ago and this shortly after release, it felt unbelievably dated and clunky already. The PC port was also complete garbage, with lots of bugs, awful visuals even by PS1 port standards and poor controls.

If you're nostalgic for these games, they might be worth revisiting (although you're probably remembering them being more impressive than they actually were), but if you're not, I doubt they are worth picking up, even with the improvements from gog.

Just to compare these two to another dinosaur game from that era that received similarly poor reviews as the PC version of Dino Crisis, Trespasser was far more sophisticated and fun, in my opinion at least - and certainly a technical marvel by comparison. It's not just that it's fully 3D, with huge open areas (not possible on PS1, of course), but also the way it pioneered physics interaction. My favorite unscripted moment was a large bipedal dinosaur at the edge of the draw distance stumbling - possible thanks to the procedural animations - and bumping into the roof of a half-destroyed building, resulting in its collapse. That's outrageous for 1998! I've only ever seen this happen once at this spot in the game, so it's certainly not scripted.

[–] [email protected] 4 points 1 month ago

How do people come up with these absurd conspiracy theories?

[–] [email protected] 1 points 1 month ago

It's been out for a long time, just not legally.

 

A surprisingly interesting video that taught me some new things about the NES and this era of gaming. Highly recommended!

 

In case people don't read the article: You need to supply the ROM yourself, so Nintendo's ninjas are powerless.

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