Mounticat

joined 2 years ago
[–] [email protected] 3 points 1 year ago

Thanks! Makes sense. I saw "shaders" and linked it to the GPU.

[–] [email protected] 2 points 1 year ago

Interesting! I think I'll keep it on and just deal with the fact that it runs on CPU and takes a while, then. I was just wondering if it running on CPU was a mistake or something wrong on my part.

 

Hey all, I have a RTX 3060 and a Ryzen 5600G and I'm on Ubuntu 22.04. Since Steam has shader pre-processing on Linux I thought I'd ask on a Linux gaming community about this. I noticed that when Steam processes Vulkan shaders, it uses the CPU (my CPU heats up a lot and the process manager shows CPU being used while GPU is not used at all). Is there a way to make Steam use the GPU to process Vulkan shaders instead, or am I wrong and Vulkan shaders have to be processed on CPU? I'd presume that things like shaders would process faster on a GPU (it takes a long time for them to process on the CPU). Anyone know anything about this?

[–] [email protected] 2 points 2 years ago (2 children)

I really appreciate that Valve seems to be ethical about the way they're going about this, at least so far. I haven't heard any bad news nor does it raise any "extend embrace extinguish" alarms. Rare for a company these days...