MyOpinion

joined 1 week ago
[–] [email protected] 4 points 1 hour ago

I like your thinking.

[–] [email protected] 9 points 1 hour ago* (last edited 1 hour ago)

No more. ICE out! Noem and her goons out. They are not welcome here.

 

Samsung Unpacked is expected to kick off next month with the usual slate of hardware announcements, which this year could include the company’s latest foldable smartphones, Galaxy Z Flip 7 and Fold 7, and its latest Galaxy Watch 8. Rumors suggest though the company is also looking to put its upcoming XR headset, Project Moohan, in the spotlight too.

[–] [email protected] 16 points 1 hour ago (2 children)

It is time for these Nazis to be driven from our state.

[–] [email protected] 2 points 2 hours ago

Yes they did. Truly sickening.

[–] [email protected] 49 points 6 hours ago (3 children)

So we have the right to hit you with our car Ron?

[–] [email protected] 60 points 7 hours ago (6 children)

We have a Traitor in the White House that is using the military like his personal toy. It is sickening.

 

Announced during the VR Game Spotlight at AWE USA, Ilysia is switching from a paid game to a free-to-play structure across Quest and Steam with a live launch of the level 11-20 content. Developer Team 21 Studio confirmed new players will be able to access the game's first full region, Lavea, for free, and existing owners can continue playing uninterrupted.

[–] [email protected] 7 points 20 hours ago

May the universe piss on his parade.

 

Zombie Army VR is serving up its iconic arcade-style shooting on all major VR headsets. Like the flatscreen games, it’s all about blasting every make and model of Nazi zombie, upgrading some cool WWII-era guns, and experiencing the game’s dark, neon green-drenched universe. While Zombie Army VR tailors its zombie horde action to fit on VR headsets, despite its best efforts, it still feels a little too tied to its flatscreen roots.

Zombie Army VR Details:

Publisher: Rebellion Games
Developer: Rebellion, Xtended Realities
Available On: Quest, SteamVR, PSVR 2
Reviewed On: Quest 3
Release Date: June 12th, 2025
Price: $30
[–] [email protected] 29 points 1 day ago (1 children)

Since Terry has been silenced. Let me speak a little bit for him. Trump you are a pathetic Nazi. You and your administration will go down in history as the worst form of human scum that has run this country.

[–] [email protected] 12 points 1 day ago

She is speaking for her true master Putin.

[–] [email protected] 13 points 1 day ago (2 children)

He needs to die in prison.

[–] [email protected] 152 points 1 day ago (55 children)

These complete morons will not have food if these people do not pick the food.

[–] [email protected] 9 points 1 day ago

Totally correct. Trumps Gestapo will find others when the numbers are just not good enough.

 

visionOS 26 will bring PlayStation VR2 Sense controllers & Logitech Muse stylus support, much more realistic Personas, spatial Widgets, 90Hz hand tracking, volumetric Spatial Scenes, local SharePlay, and much more. While you might have expected the next version of Vision Pro's operating system to be visionOS 3, Apple has switched to a unified year-based naming system for all of its operating systems. While visionOS 26 will launch later this year, most of its lifecycle will span through 2026.

If Apple brings out their lower cost headset soon and Virtual Desktop is released as well, they will own the high end of VR and MR.

 

Microsoft pulled the plug on support for its entire WMR platform on Windows 11 last year, putting an official end to the company’s foray into PC VR headsets. Now, an unofficial SteamVR driver hopes to bring it back.

Microsoft deprecated the Mixed Reality Portal app, Windows Mixed Reality for SteamVR, and Steam VR Beta when Windows 11 24H2 update rolled out last October, making a fleet of PC VR headsets from Acer, Asus, Dell, Lenovo, HP, and Samsung essentially expensive paperweights.

Granted, if you haven’t updated to Windows 11 24H2, or are still on Windows 10, Microsoft says you’ll be able to play SteamVR content through November 2026 before the plug is pulled for good. Still, that’s a bitter pill to swallow for users of WMR’s most modern headset, HP Reverb G2, which released less than five years ago.

Now, Reddit user ‘mbucchia’ claims an unofficial SteamVR driver is in the works, which aims to bring all WMR headsets back into the fold sometime this Fall.

 

Launching later this year on all major platforms, Reach is the debut title from nDreams Elevation following the studio's formation in 2022. Revealed during today's Future Games Show - Summer Showcase by industry veteran Shuhei Yoshida, nDreams states that Reach aims for “high agency, cinematic scale, and tactile, full-body immersion.”

 

I got to play a demo of Deadpool VR before anyone else. A huge thanks to the Meta for inviting me! 🙌

Jumping into Deadpool’s world in VR was everything you'd expect: chaotic, hilarious, and totally over-the-top. I’m sharing some of my gameplay experience.

 

During my trip to China, one of the most interesting things was visiting the Chinese headquarters of Play For Dream (the company is actually based in Singapore, but has a strong presence in Shanghai). There, I have been able to ask the company some interesting questions about their present and their future. Among these questions, I have of course also asked about their possibility of migrating to Android XR.

 

Thief VR: Legacy of Shadow is reviving the legendary stealth series on PlayStation VR2, Quest and Steam this year.

First appearing in 1998, the Thief series is being reimagined for PlayStation VR2 by developer Maze Theory (Infinite Inside) and Vertigo Games (Metro Awakening, Arizona Sunshine). Announced during PlayStation's State of Play conference, you play as a thief called Magpie who's been orphaned by the tyrannical Lord Ulysses Northcrest who rules this city.

 

So what, then, is the primary draw to XR? In some ways it might be better to think of Mixed Reality as a ‘gateway drug’ to VR. We can say one thing fairly confidently here with respect to how consumers interact with current XR tech: true awe generally doesn’t come from spatial widgets, it comes from spatial experiences that draw users into whole new realities which play into deep areas of wish fulfillment. So while our future certainly includes MR based applications, XR’s true ‘killer app’ is spatially aware, adaptive, replacive reality.

 

Rumors surfaced late last year that Apple was looking to finally add VR motion controllers to Vision Pro, albeit through an unusual collaboration with Sony to support PSVR 2’s Sense Controllers. Now, 9to5Mac reports that the project is still on track, and official news could come as early as next week.

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