Nerorero

joined 2 years ago
[–] [email protected] 2 points 1 year ago (1 children)

Can these people stay in long term relationships?

[–] [email protected] 1 points 1 year ago

It didn't work for climate change and veganism, why would it now? It doesn't

[–] [email protected] 1 points 1 year ago (1 children)

They make more of a bought record than a year of streams, if they are a small band.

Piracy if fucked up if you like a band.

Streaming already is designed to reward the most successful bands.

[–] [email protected] -3 points 1 year ago (5 children)

Killing the industry any% run

[–] [email protected] 1 points 1 year ago (1 children)
[–] [email protected] 13 points 1 year ago (5 children)

Can I ask what system you use?

[–] [email protected] 1 points 1 year ago

Bram St(r)okers Dracula

[–] [email protected] 2 points 1 year ago

School now is 8 to 6 or 8 to 4, depending on if your parents work

[–] [email protected] 2 points 1 year ago

Please, link the video. The people must learn

[–] [email protected] 1 points 1 year ago

Of course, real recognises real

[–] [email protected] 3 points 1 year ago (2 children)

Fake leather tho, right? I never had a leather couch that peels

[–] [email protected] 4 points 1 year ago (4 children)

I don't understand. What couch peels????

 

Hey guys, I have never programmed in my life, but I now want to make an app for rpgs.

The main idea is to make a dice roller, inside a character sheet storage.. It's just supposed to help me store and edit my stats and let me roll and and add stuff.

Best case scenario would be using Termux for this, since it's supposed to run on older smartphones.

I'd love some guidance where to start!

 

I recently got the tokyo nova fan translation. It's already a somewhat streamlined game. I would like to know what I can and cannot cut out of the system in your opinion, without ruining it.

This is more about mechanics than flavour, since the end goal is a more supernatural or gunshoe style system that can do anything.

The skill check system is something I have decided to keep, because it just works perfectly. The classes are something I am not sure about, as are the tarot scenes.

I might switch out the combat for something more blackjack or poker. Likely blackjack, with different target numbers, depending on the attack style.

To extend on the blackjack combat: My idea is that a regular gun does for example crit damage on a 21, mid damage in 16 to 20 and no damage or low on everything below. A 22 and above is automatic failure, but I am not sure how to utilise that.

 

Waht do you wear to express yourself that seems obviously bi?

 
 
 
 

This is useful for new players and I recommend taking a look before jumping into 5e

 

What are your favourite structures when writing or playing campaigns/One-shots? What tropes do your players enjoy, do you enjoy to experience?

 

Hey, hi. I am in an Exam week and I'd love some recipes that are fast to make. Last year I only ate stuff that didn't really suit my eating habits and fell apart during my workouts.

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