Plagiatus

joined 2 years ago
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[–] [email protected] 38 points 3 weeks ago

Tbh if he masturbates with headphones in the same house as his mother, it's an important lesson to learn to always keep one ear open for potential knocks. 🀭

Maybe warn him about that so he can avoid the potential trauma

[–] [email protected] 4 points 1 month ago

Interesting. No matter which domain name I check with my registrar, .io is always ~9€ per month and .com is ~2€ per month (if it's available that is).

Some registrars (like GoDaddy) like to basically do squatting themselves, and then offer you that domain as a "premium domain", costing whatever they think they can press out of you for that domain. So that's not the registering price, it's the squatting price.

[–] [email protected] 14 points 1 month ago (2 children)

It gets expensive if you want a domain name that someone already owns, that gets unreasonably expensive quickly, and I could rant for half an hour about why domain squatting (aka buying domains for regular 20-40$ per year from the registrar, only to sit on it so if someone else wants it they need to buy it from you) is shit and should be outlawed.

[–] [email protected] 27 points 1 month ago (7 children)

Lol not even close.

It's not the cheapest, sure, but there are a lot that are a lot more expensive, like .io or .shop

[–] [email protected] 22 points 2 months ago

Donkey_from_shrek.gif

[–] [email protected] 10 points 2 months ago (3 children)

Got any links on how to do that?

[–] [email protected] 2 points 3 months ago

Oh yeah of course, that's an option too. One that'll solve the issue instantly, actually. I keep forgetting that you can put macros into literally anything.

[–] [email protected] 4 points 3 months ago (1 children)

Not a government department, a university one.

[–] [email protected] 3 points 3 months ago

"Social Democrat Party" maybe?

[–] [email protected] 1 points 3 months ago* (last edited 3 months ago) (2 children)

/trigger custommodelname easter_egg

except triggers only take numbers, not strings, unfortunately. So you'll have to find a different way to input the strings, but I guess you're already doing it through the custom names. I agree though, it would be the better user experience if you got it to work.

I just checked, seems that you can't set item_model through a storage either, so it's probably a mc limitation that only numbers can be taken from the storage in item modifiers.

Another alternative would be to modify the item data directly, but for that it needs to be outside of the players inventory.

[–] [email protected] 1 points 3 months ago* (last edited 3 months ago) (4 children)

Have you tried using misode's generator? It helps me when I'm stuck with some syntax (link is to what I think might be the solution to your problem Edit: nvm it was still set to 1.21.1, can't seem to recreate that in 1.21.4. it seems to only accept hard coded values).


I had a similar situation when updating a map with lots of custom model data based models to the latest version. It also used nbt modifications (though through the data command, not an item modifier) to set different custom model data values.

Before you change everything to strings, consider this: the integers from before still work with some basic changes to the RP and the item commands, because you can just keep the numbers but pretend they're floats now.

In commands custom_model_data=7 becomes custom_model_data={floats: [7]} and in the RP

    "overrides": [
        {"predicate": {"custom_model_data":1}, "model": "tr:item/lobby/logo"}

becomes

        "entries": [
            {
                "model": {
                    "type": "minecraft:model",
                    "model": "tr:item/lobby/logo"
                },
                "threshold": 1
            },

(It's in a different file+folder now, too, just fyi, that's something I was stuck on for a while).

As for the actual item command I'd need to try that out since I'm on my phone and usually use item modifier files instead of the inline option.

But here too, misode's generator to the rescue (Edit: updated link for 1.21.4 version, this seems to be possible): https://misode.github.io/item-modifier/?share=bdoOctMsPQ

 

Yes, this is survival friendly and available as a download: https://modrinth.com/datapack/vanilla-elevators

Edit: finally managed to add the video. Didn't understand the error message "too many frames". Luckily my phone gave me a more readable error ("max 1 minute video) so I knew I had to speed up the video a bit.

 

Thanks to display entities and the latest seamless input detection we can make some really fun stuff. Full remakes of other 2D games incoming?

 

Ever wanted to have an easy way to compare statistics with your friends? Always thought the sidebar or list are a bad option? Fret not, here comes the user friendly book statistics.

Download and extended info: https://github.com/Plagiatus/Statistic-Books-MC

It works with any and all scoreboards (including vanillatweaks' statistics).

 

It works through the interaction and display entities.

You can download the pack I used to showcase this here: https://www.mediafire.com/file/cfu2snkf4rkn1vo/custom_crafting.zip/file

To place down a modified crafting bench, run /function plag_cc:place and try it out yourself. You need to face the correct direction.

Feel free to go from there and build from this prototype. You have my permission to put it into your map, your datapack or whatever else you want to do with it, as long as you give me appropriate credit somewhere.

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