SuperFola

joined 2 years ago
 

I finally found a better memory layout to store variables in ArkScript, and I got a 76% performance boost on the binary tree benchmark, and a 21% perf boost on Ackermann(3, 7) Who knew using a contiguous storage buffer could be beneficial? 🤡

I retraced all the performance improvements I applied to ArkScript through the last five years, with updated benchmarks, AND DAMN what a journey.

[–] [email protected] 5 points 5 months ago (1 children)

I didn’t but that’s a cool idea!

I also had the idea of using real floppy disks as backplates, since I have a few lying around.

[–] [email protected] 8 points 5 months ago

Thanks!

I went with twilight ambient switches, might add soft o-rings under the keycaps later (I have been using those switches and the o-rings idea on another board and I love it, so quiet).

For a while I considered putting some sunset for the tactility and the memories of membrane keyboards, but didn’t as I don’t really like tactile switches (for now).

 

I wanted to design a funny keyboard with an alternative to TRRS, so I made this floppy disk sized keyboard! (Perfect replica, under 10cm x 10cm)

I made a build guide for it too: https://lexp.lt/posts/floppy_keyboard/

[–] [email protected] 12 points 5 months ago

A big ass article just to say « they removed preloaded wallpapers and deleted redundant features but didn’t tell us what ».

[–] [email protected] 2 points 6 months ago

Lucky google isn’t the only search engine then

[–] [email protected] 41 points 6 months ago (2 children)

I feel like a lot of open source projects redirect to a discord or private discussion system like slack (even worse).

And it doesn’t help at all because it can’t be indexed and can quickly disappear on a while on the admin side. You can also be banned for no reason. Searching those platforms is horrendous, I don’t want to search a badly indexed system and then ask a question because I can’t find the answer to a problem, and be told it has been discussed 30 times.

Give me a bloody wiki or old fashioned phpbb forum.

[–] [email protected] 2 points 6 months ago

Also, what does « features » mean? Why does alacrity have none?

[–] [email protected] 14 points 6 months ago (2 children)

This smells like bullshit because it’s just based on things users do not see (processes) or do not care about (the style used for your tabs).

[–] [email protected] 3 points 6 months ago (4 children)

Only says it’s fast on some specific benchmarks against alacrity. Not talking about why alacrity or kitty would not work on Linux/mac while ghostty does.

Sure, it’s interesting that he managed to optimize so many things. But the claims in the picture are unproven.

[–] [email protected] 12 points 6 months ago (6 children)

Kitty is mentioned once in the article and that’s it. Doesn’t even mention its downside and how ghostty is so much better according to them.

It’s a great project and all, but I’d love if people could stop stomping on others work just to appear better.

[–] [email protected] 4 points 6 months ago

Unsure, I am using kitty with a very minimal config on MacOS and it works well. Haven’t had any bugs. Seems more like marketing to me (the image)

[–] [email protected] 5 points 6 months ago* (last edited 6 months ago)

Alas vaultwarden is a vault and a web interface only. Not a browser integration, not a desktop app, not an android / iOS client that can autofill passwords.

It’s very good, I’m using it myself with the official clients. I’m just afraid Bitwarden will start removing the possibility to use a self hosted vault or make it a feature you have to pay for.

[–] [email protected] 10 points 6 months ago (1 children)

High uptime is bad, that means you do not update your kernel

 

TLDR: perfctl is a crypto mining and proxy jacking malware that exploits about 20’000 common missconfigurations to install itself on Linux servers. Mostly using a 10/10 CVE on Apache RocketMQ.

It is very persistent and can reinstall itself even when you have deleted all the perfctl and perfcc files. It hides itself by removing logs, network packets, and stopping all activity once you login to the machine.

Monitoring cpu usage using tools (I use net data on my server) can help identify infections (100% cpu usage when « idle »).

 

I’ve started putting the (long) forum posts I make about ArkScript on my blog, so that more people can follow the development. I must say I like the look of it, that’s also helping me getting back into blogging!

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Shredding code at Zed (registerspill.thorstenball.com)
 

cross-posted from: https://programming.dev/post/18859576

This past few weeks, Python 3.13 and the possibility to disable the GIL has seen a lot of coverage and that pushed me to dig into my own language, to see how different our approaches are.

So if you’re curious about the rambling of a pldev, that might be for you!

 

I just wanted to have a handy description of computed goto that I could refer to, to reuse this concept without having to read thousands of line trying to make sense out of it.

 

This past few weeks, Python 3.13 and the possibility to disable the GIL has seen a lot of coverage and that pushed me to dig into my own language, to see how different our approaches are.

So if you’re curious about the rambling of a pldev, that might be for you!

 

I had some fun trying to check if a hash (more like a transformation really) was collision free, so I wrote a quick piece code and then iterated on it so that it was usable.

I might add a quick bench and graphs and try to push it even further just for fun, to explore std::future a bit more (though the shared bit set might be a problem unless you put a shared condition variable on it to allow concurrent read but block concurrent writes?)

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