ThisIsAManWhoKnowsHowToGling

joined 2 years ago
[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 18 points 1 week ago (1 children)

I mean, in my opinion skinny pigs have been mutated in a harmful way, just not as a result of whatever tests they were subjected to. But if you have a pet scrotum, you can knit it little sweaters so it isn't constantly shivering

Unrealistic, labs use skinny pigs for more efficient sampling

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 3 points 1 week ago (1 children)

Irrational fear of happiness

Not a chance, it didn't have a hint of Red Vs Blue

That's it! I just poked at the first episode and I sure damn did forget a lot.

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 points 1 week ago (1 children)

Yeah, I thought that was standard? Maybe I'm in a bubble IRL.

I mean, in another comment I whine about people whining about orcs

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 3 points 1 week ago (1 children)

Sorry if my answer was off-topic. I thought you were asking about personhood in your personal games, because you made the statement that if a critter acts like a person that indicates you should treat it as a person. I personally agree, but I wanted to point out the fuzziness of personhood.

Looking back over my comment, I think I ended up rambling and only mostly saying anything. These are the points I wanted to express:

  1. Personhood isn't objective fact, and every person at your gaming table has a different idea of what a person is.
  2. Since only people count when making moral decisions, personhood is a bit of a touchy subject and doesn't get examined much. As a result, pretty much everyone thinks all the good people they know agree with their personal definition of personhood because disagreeing on that means you are Evil and Bad.
  3. Because this is such a touchy subject, people are really sensitive to it. It's hard to make a work that interrogate personhood without it coming across as preachy, so if you want to interrogate it it's best to present them with a nuanced situation and let them make up their own mind without non-diagetic criticism nudging them in a direction
  4. i also wanted to repeatedly emphasize that our fantasy tropes can be traced back to colonialist, imperialist, and often very racist tropes that were common in the 19th century, and a lot of more modernized fantasy tropes stemming from those old tropes can still be pretty yikes if you think about it for any period of time. Not something most players think about, but I think trying to improve on them is worthwhile.

Also, I should point out that in 2e, 1e, and ODnD, the phrasing was usually "Orcs tend towards chaotic evil due to the Rage of Gruumsh inclining them to solve all problems with violence" or "Elves are generally chaotic and will react to a party with suspicion or hostility". Back then, alignment was more about external relationships than your character, but this wasn't communicated well. The widespread misconception that alignment was about your internal character got enshrined in 3rd edition and then just got carried forward from then into later editions, which is really unfortunate. The point of alignment was supposed to be that good characters and evil characters don't get along, and the same with Lawful and Chaotic characters, even if their individual ethics don't actually overlap much. But that's not how most players see it, so now WotC has reacted to this with a full walkback on creature alignment in a way that kinda erases the little nuance that was left.

 

cross-posted from: https://slrpnk.net/post/18152537

Flirting

 
 
 
 

Poor guy. He was really doing his best to figure out what the fuck is going on. I bet if he met a real ghost who could fill him in on what's actually going on, his brain would melt.

 

They aren't fighting, they're learning to beg

 
 
 
 
 

For clogging up snitch lines with spam

view more: ‹ prev next ›