Whitebrow

joined 2 years ago
[–] [email protected] 3 points 21 hours ago

Took me a few tries and apparently it’s case sensitive

[–] [email protected] 12 points 1 day ago (1 children)
[–] [email protected] 7 points 3 days ago

And thank you for the short version.

[–] [email protected] 3 points 3 days ago

Thank you for the full rundown with the terms, appreciate it

[–] [email protected] 8 points 3 days ago (8 children)

Can somebody dumb this down from a triple negative legalese to average Joe, please?

[–] [email protected] 23 points 1 week ago* (last edited 1 week ago) (9 children)

As long as people can host a server instance, does it matter?

Hypothetically, even if it costs 1000$ per hour in AWS fees to get the required hardware to run that, at least you have the option to, alternatively have a peer to peer option to play smaller version on a LAN with a max of however many players your own network can support, there could be many implementations, which at the end of the day would still allow you to play the game when the official servers (authentication or room hosts) are shuttered and inaccessible

The main point of SKG is that currently, we, as customers, are not even getting the short end of the stick, we are getting no stick, despite having paid for it.

And ultimately, at the end of the day, not our problem to try to figure this out, the point is we’re unhappy with the current situation and want things to change.

Also note that none of this is retroactive, will only apply to games released in the future, so having an end of life plan as a requirement from the get-go is pretty simple to work on when nothing was done yet.

[–] [email protected] 20 points 1 week ago (16 children)
[–] [email protected] 146 points 1 week ago (34 children)

“many titles are designed from the ground-up to be online-only”

So change your design? The corporate mind cannot comprehend this.

[–] [email protected] 10 points 1 week ago (6 children)
[–] [email protected] 1 points 1 week ago

The next update is going to be interesting…

[–] [email protected] 5 points 2 weeks ago (1 children)

Before committing to doing a thing you’re conflicted about, brainstorm about it twice. Once when sober. And once when not. If it seems like a good idea in both states, it will typically lead to having no regrets on the matter even if it doesn’t work out like you hoped.

[–] [email protected] 4 points 2 weeks ago

I agree that it’s rather unique blend of a walking simulator and does explore death and loss through an extremely lengthy story that has some touching moments, however the slog of the “meat” of the game is absolutely not worth it to get to the core of it all.

If you’re interested, I recommend watching the “game movie” on YouTube, where they just show the dialogues and skip almost all of the walking, granted even then you’d probably want to skip/fast forward through a massive chunk of it all where it’s the same animations over and over again. (Such as the load/unload/qpid sequence, etc)

 
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