Xanatos

joined 1 year ago
[–] Xanatos@mastodon.gamedev.place 3 points 1 month ago (1 children)

@feuiuxbe @godot @godotengine I learn the best if I pick a simple project and try to solve it on my own. Those project should be something where a lot of references are already available so I can seek help if I get stuck.

So you could create for example a clone of Snake or Pong and go from there. Make a short plan what should be in the game and give it a got.

I would try to limit such a project to a week in scope, this allows you to try another one after or abort if it gets boring.

[–] Xanatos@mastodon.gamedev.place 2 points 2 months ago

@Ategon That's a neat little trick, that's good to know :)

Thank you.

[–] Xanatos@mastodon.gamedev.place 1 points 3 months ago

@kionite231
Okay I do understand that maybe I will get another idea if so I will let you know.

[–] Xanatos@mastodon.gamedev.place 0 points 3 months ago (7 children)

@kionite231
You could also color the inputs in different colors

Maybe red if it was wrong and green if the guess was right.

You could also keep that color coding if the list of inputs is getting shown at the end.

[–] Xanatos@mastodon.gamedev.place 1 points 3 months ago (9 children)

@kionite231
You could save the inputs done by the user and ask if the guesses should be listed after you did enter the correct number.

@ramble81 @ElCanut
It is still super slow and feels limited compared to the old one.

Rules as example are really bad since it allows only a single action of given type. So to label a mail with different labels I need a rule per label instead of a single one in the previous Outlook version.

@bekopharm Awesome that's another account extending my gaming news timeline.

Thank you 😄