As long as it took me to really comprehend the rate of change thing and understand how calculus is that, until I read that sentence I didn't think of all the gravity parts impacting a stellar body and velocity in a direction being impacted by multiple forces. Mean I always knew the story of Newton inventing calculus for that but never clicked exactly how it related. The sad thing is it's a sort of thing I pondered a bit on but never quite made the connection.
orbitz
I bought it cheap one sale in the last...oh five years ago or so (time is funny at this age) but I definitely had that experience. Sometime I want to get really into it to check I out but know I'll need to go invest in some training time to understand the mechanics to make the time seems relevant.
It reminds me of Gothic 1 really, it was brutal but a fun RPG, not as open as this one was(recall it being relatively small to even GTA 3 standards) but open for its era. Think I had to try killing a stupid mob for ages in that one, actually didn't get fa but it was done so well at the time.
I learned something new, of course there's a name for everything heh. Thank you!
Few things more satisfying than learning about what you've pondered off and on for a few decades heh. To be fair never looked it up just thought it was neat it happens.
After trying to learn how to use a DAW (digital audio workstation) I end up listening to this so I can hear the same sound with slight variations. Eventually it gets to the same point as when you say a word too much and it starts to lose meaning. Seriously say something like 20+ times, it doesn't click as the word unless you think about it. I'm sure for some people it does, but I've gone back to some trials later and thought oh that's pretty close when I thought it was way off during my workings with it. The human senses aren't as static as we think, but I probably just need more ear training to overcome it.
I've used a PC with Kodi on it for my main tv for over a decade now, think I used it under it's previous name even. I've had few complaints, occasionally there's a video that won't play but works in VLC but that's pretty rare. Sometimes it doesn't pick up new videos properly but that's just expected for some file names.
And the couch he rode in on.
Well we can't assume we know physics completely yet (or within bounds of the question) something down the road may open an idea or ability to generate more power than we know what to do with. If this was a game we may only been on the first or second step of a technology tree. Or we just aren't able to travel that far realistically, we have to overcome our idea of our species being singular and send out generation ships that go for ages (in human time) to explore more as a species, even if the originators (Earth humans) may never know the outcome.
Of course if we discover that much power we'd likely annihilate ourselves anyways, least with our current society.
I do mostly agree but I try and think of other possibilities since the universe is so vast.
I haven't played in decades, when we did we never had visual aides it was just describing. Okay some visual aides (usually used some dice) to show how the groups were situated but it was usually just the initial setup and we took it from there. Even that was rare though, I sort of wondered how often that happens these days, everyone seems to be talk about maps and such. I thought some of the great part of RPGs was using your imagination for it and the DM(or whichever term) would work with it. That said I can totally understand for more tactical games and this was in D&D 2nd Ed era when it was hard to come by those things unless you paid. The times we played say WoD I don't think we used that sort of thing once, so game system makes a difference too.
What if I've been paying for years without incident? There's a thing where I can do autopay for mobile (Canada) where it's $10 off the bill. I always hate the idea of autopay but they've never overcharged a bill....so far. By years I mean it's been over a decade now.
Mostly curious if your stance still says no to this situation as well. I'll guess yes, but still it's $10 a month so adds up to almost a fast food meal these days lol.
For no perks I definitely agree, I pay my crap on time and takes like 5 mins a month to pay online.
Huh, I was only 11ish watching it, I think I thought the first one was scarier or had a darker tone, the pool scene was a bit scary for one, maybe it was the music? Also they seemed much more menacing in 1 but it could have been due to the slapstick comedy it was sandwiched with in part 2 that made it feel less frightening.
All that said, I ended up watching Nightmare on Elm Street too young so that may have skewed my interpretation of scary. Yes younger than Gremlins 2, but I also quite enjoyed Nightmare on Elm Street and watched them all (well not 2 as much), so maybe just my experience.
If you're a Star Trek fan the Voyager doctor is there for some comedy, if you're a Smallville fan Lyonel Luthor is there...has a decent cast for the movie it is. Oh and forgot Christopher Lee too heh.
Haven't watched it in years still.
My girlfriend and I share lists on ours, she can add things and I can see them for when I go to the store. In theory cause she usually has to tell me.about it first so I remember to look at it. Makes Xmas food shopping much simpler. I suppose there is a text sharing one but so far 'ourgroceries' ( think that's right) only bugs me to buy the full app when I use it, but otherwise no biggie. Plus you can disable notifications from apps anyways, least I thought so, cause I probably had one from there and said nope, don't care. Maybe it tells you when someone else put something there if they are on, oh well if I'm missing them too cause we talk still heh.
Being able to save the state when you have something come up doesn't make a game a game though. I can see not allowing save scumming (don't care for that term but not the point) but you should be able to leave a game at your leisure and be able to return to it without having to have the system turned on and ready to play. People can't always tell how long or much progress a game requires you to be at it before you have to do a large chunk over again because of other responsibilities.
I do see cutscenes being more difficult to handle this but if they're putting in unskipable cutscenes then that's something they should figure out, or allow you to skip if needed.