ram

joined 2 years ago
[–] [email protected] 3 points 2 years ago

Or an AI that's pulling over cheap and old cars because the owners are more likely to get ticketed due to living in over-policed neighbourhoods.

[–] [email protected] 26 points 2 years ago (3 children)

How long before we find out it always flags certain makes and models as criminals?

[–] [email protected] 27 points 2 years ago* (last edited 2 years ago) (2 children)

Rename Twitter Blue to X Pass

Rename the Post Tweet textbox to the X Box

[–] [email protected] 1 points 2 years ago

Let me know when you know.

[–] [email protected] 5 points 2 years ago

It's legal to end a license at your own arbitrary discretion if that's under the license terms (it is)

[–] [email protected] 2 points 2 years ago

Ya I wasn't really making an argument.

[–] [email protected] 31 points 2 years ago (15 children)

It's entirely legal, yes. As people have been saying for years, you don't own the games, you own a license to them.

[–] [email protected] 5 points 2 years ago

They're gonna be NFTs come next week

[–] [email protected] 1 points 2 years ago

When did Xbox last make a game Xbox exclusive?

[–] [email protected] 1 points 2 years ago

And nearly all PS5 games have to run on PS4. I fail to see your point.

[–] [email protected] 3 points 2 years ago (3 children)

only wanted to make sure it was extinguished on other systems?

I hope you're similarly malicious about Sony's exclusives too.

[–] [email protected] 4 points 2 years ago* (last edited 2 years ago) (2 children)

The only time Sony's ever had stronger hardware was PS3, which was a dumpsterfire that never even ended in a profit. PS1 < NS4. PS2 < GCN. PS4 < Xbox One (by a small margin). PS5 < Xbox Series X.

The only thing they have to their name is a bit of code made for their platform and not others, and the opportunity to buy a $700 headset that's outclassed by a standalone $400 headset.

The best thing that ever happened to Sony was a) Nintendo using cartridges to solidify FF as a PS franchise, and b) Sega marketing Nintendo as "for kids" back in the 90s, a stereotype they've never been able to get away from.

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