this post was submitted on 24 Jan 2025
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Cyberpunk 2077 was released in such a horrible state that most might have assumed it was forever dead in the water. Look at it now.

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[–] [email protected] 21 points 5 months ago* (last edited 5 months ago) (9 children)

Replayed it and large parts of the DLC when 2.0 launched. It really is pretty good now.

I still don't understand* how nearly every gaming magazine could give this game 90+ at launch with that many (partly critical) bugs and features missing that were announce before launch.

*Well yes, I do. It's "write something good or you don't get samples the next time"

[–] [email protected] 9 points 5 months ago (2 children)

The bugs were not experienced by everybody. On my PC I ran into no critical bugs and very few minor bugs on launch week. I was definitely lucky, though.

It's possible many review sites were running rigs similar to mine. I personally had a blast with it even at launch and played it 3 times in the first 3 months. Though, it's definitely much better now, it wasn't a bad game on its own before, if not for the stability issues must people had.

[–] [email protected] 4 points 5 months ago (1 children)

Just the lack of features that were promised in promotion material before launch and the catastrophic, barely even existing police feature were so embarrassing.

My rig at launch also included 32 GB RAM, a 5800X and a 3080, which was top notch when the game launched, yet I happened to run into two game breaking bugs were I couldn't progress further into the story. It all seemed very wonky.

[–] [email protected] 2 points 5 months ago* (last edited 5 months ago)

It's interesting because I didn't have any game breaking bugs and I had a 5950x, 32GB, and a 3080.

That launch was a serious YMMV situation.

[–] [email protected] 1 points 5 months ago

It's not just your rig, I played it on a Lenovo Legion 5 with a mobile RTX 3050 with 4gb of VRAM, and 16gb of RAM. I never had any issues, and my laptop is pretty unimpressive as far as gaming machines go.

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