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Metroid Dread developer Mercury Steam is working on two unannounced games | VGC
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Game | Date
|
Mario Kart World [S2] | Jun 05 Nintendo Switch 2 Welcome Tour [S2] | Jun 05 Donkey Kong Bananza [S2] | Jul 17 Drag x Drive [S2] | 2025 Hyrule Warriors: Age of Imprisonment [S2] | 2025 Kirby Air Riders [S2] | 2025 Metroid Prime 4 | 2025 Pokémon Z-A | 2025 The Duskbloods [S2] | 2026 Tomodachi Life: Living the Dream | 2026
[S2] means Switch 2 only.
It's not a bad game at all. But platformers and metroidvanias are just past the point where you need the backing of a Nintendo or AAA studio to do a good job. The 2D games Nintendo brings to the table (regardless of all the business structure stuff) are all competent and polished, but they just don't do anything that isn't matched by indies any more. Metroid's visuals might be more technically difficult than my examples of Hollow Knight or Ori, but the end result, while looking pretty good, isn't inherently prettier. It's polished, but so are they. You're looking at preference between any of them over anything you can point to as inherently better, and the two "indies" (I know Microsoft bought Ori partway through the process) have more content.
I'm not going to actual argue they're "better" despite my first post, but the point is that for $20-30 full price, and steeper sales, there are a lot of very competent options, with a lot of unique approaches to mechanics. It's just really hard to justify pulling the trigger, at maybe $40 at the cheapest they'll ever sell it for, with how competitive the space is. TOTK is a $70 game. Fire Emblem is a $60 game. Dread is like a $30 game that should discount to $15-20.