this post was submitted on 23 Feb 2025
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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Since some Lemmy users have asked me via DM and also searched my other socials to ask me about my old bypass I thought I'd share my new one with Lemmy too.

I also uploaded the source in case anyone wants to look at it (or even extend it, who knows).

Sorry for the extraordinary wait.

Have fun guys :)

Edit: I should have known Lemmy wouldn't like a semi private forum, even though it's all about things like this there. Here is the already built SLSsteam.so + Source Code for anyone to download anonymously if they prefer it that way.

To use it just extract the SLSsteam.so somewhere and then start steam like this:

LD_AUDIT="/full/path/to/SLSsteam.so" steam

Also has an installer which supports fish shell and .desktop entries. If you use one of those you can just run ./setup.sh install to install it. If the installer doesn't work for you, you can still use the manual method.

Uninstallation: Run ./setup.sh uninstall

To build it just run: make

Credits:

  • Riku_Wayfinder: Creating the Steam Deck installation method! Also testing PlayNotOwnedGames and being very willing to lend a helping hand
  • Gnanf: Helping me test the Family Sharing bypass
  • rdbo: For his great libmem library, which saved me a lot of development and learning time
  • oleavr and all the other awesome people working on Frida for easy instrumentation which helps a lot in analyzing, testing and debugging
  • All the folks working on Ghidra, this was my first project using it and I'm in love with it!
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[–] AceSLS@ani.social 2 points 4 weeks ago* (last edited 4 weeks ago) (1 children)

Yeah, it's great. Just fyi in case you wanna family share with your friends and Steam tells you "...not living in the same household..." is easily fixed by login into your friends account on your PC and vice versa.

You can use Rustdesk for that, so you don't have to tell each other your passwords. Just keep in mind that families are restricted to 6 members atm

[–] RogueBanana@lemmy.zip 2 points 4 weeks ago

We got tailscale installed on all of our devices with them connected to my PC so I think using exit node will solve the IP issue. Thanks for the tip.