Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/tos/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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Oh, shit! This is fun!
The only problem is, it just wants to run off on its own. I have to routinely use Stasis.
I ran out of energy and it died shortly thereafter.
That is a bit of a problem, but Stasis and beaming Ray have such low costs that I don't mind spamming them for this
Beaming Ray has a really short range, but Stasis worked great.
I guess so, I didn't realize.
I still have to try out so many Allies, Armored Statues specifically have a lot of potential. Or the sad Ghost with some proper equipment
~~I'm not really sure how useful it is to use Siren's Song. The problem is you can't take them between floors. You would need a lot of scrolls to be half as good as the ghost. The ghost heals over time, too.~~
Oops
You can take them as far as I'm aware
Use Stasis on the enthralled enemy and go to the next floor, then release them there.
Turns out I was forgetting about the "immobile" part.