this post was submitted on 22 Apr 2025
338 points (100.0% liked)

RetroGaming

22326 readers
510 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 2 years ago
MODERATORS
338
submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/[email protected]
 

Oblivion Remasterd Deluxe Edition is reminding us all of the fall of gaming.

That ~~smile~~ horse armor. That damned ~~smile~~ horse armor.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 1 week ago* (last edited 1 week ago) (2 children)

Made in unreal engine so fewer bugs, in the very least.

Edit: I was wrong. Infinite leveling, duplication, and teleportation are still on the menu.

[–] [email protected] 13 points 1 week ago

Nope! AFAIK Unreal is only used for rendering, not logic. So you'll get the bugs from Bethesdas engine with the performance of Unreal 5.

[–] [email protected] 4 points 1 week ago (1 children)

Unreal Engine is all I need to know to avoid a game.

[–] [email protected] 9 points 1 week ago (2 children)

What’s wrong with UE? It’s relatively stable, albeit with major processing inefficiencies. It’s no fox engine, but it’s undeniably acceptable compared to Bethesda’s 20 year old treehouse made of tape and glue. Is there some spyware bundled in, or something?

[–] [email protected] 7 points 1 week ago

If using the default setup of UE (deferred rendering), it results in a shimmering/noisy mess without TAA and TAA introduces a shit ton of blur, so the games end up looking like you have vaseline on your monitor. UE games can still look good if devs use forward rendering, but it requires a bit more work and not using the default setup so they can use MSAA instead. Unlikely in bigger games because they want to make them very quick.

[–] [email protected] 5 points 1 week ago* (last edited 1 week ago) (1 children)

I still can’t believe how good fox engine is

[–] [email protected] 1 points 1 week ago (1 children)

was

Discontinued like 10 years ago after only like 9 games, mostly soccer

[–] [email protected] 2 points 1 week ago* (last edited 1 week ago) (1 children)

Oh that's sad :(

I only knew it ror MGSV and was astonished at how well it ran on a potato

I mean, this game has beautiful realistic graphics on a steam deck and I can get 2h of gameplay out of it

[–] [email protected] 4 points 1 week ago* (last edited 1 week ago)

I blame Japanese monetary racism. They’ll take one yen over a hundred dollars, always. Konami had a printing press ready, and instead poured gasoline on it. Who knows what things would look like, had Konami licensed the fox engine out like the unreal engine.