this post was submitted on 07 May 2025
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[–] [email protected] 67 points 1 month ago (1 children)

I mean, releasing something physical means it has to be done. Remember what state Cyberpunk 2077 was in on release?

[–] [email protected] 33 points 1 month ago (3 children)

Hey, it's been awhile, it's gotta be done by now!

Did they finally add all the features they advertised?

[–] [email protected] 65 points 1 month ago (4 children)

They used the No Man's Sky strategy: release trash, polish it a bit, then get praised for improving while the game is still nowhere near what was promised.

[–] [email protected] 53 points 1 month ago* (last edited 1 month ago) (1 children)

They arguably did worse, because NMS didn't just polish the game, they retroactively added most of the content + didn't release a paid DLC. Cyberpunk falls short of what has been promised to this day.

[–] [email protected] 1 points 1 month ago (1 children)

I'm not sure what most people were expecting but I finally got around to playing the GOTY edition recently.

I got a game with great characters, writing and story, slightly average gameplay, all shackled to a bizarre open world that completely destroys any pacing and urgency. It really did not need all those fixers and like 150 police mini missions, which detract from it all in a major way.

Having also played Witcher 3, that's kind of what I was expecting, I guess. I genuinely think CDPR should abandon their open world ideas, because they're excellent at story telling, but really bad at filler bullshit.

Phantom Liberty ups the package to a flawed masterpiece.

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

I'm not sure what most people were expecting

People were expecting the game that was promised in all the lead-up marketing.

CD Projekt has been building up expectations, previewing intriguing scenes and customizations that never came to pass.

It went to promise real-time AI that would grant over a thousand NPCs a variety of roles and actions that, complete with a day/night cycle, was designed to change up their routines. But as fans began playing, they quickly discovered this wasn't true.

Then, there are the gameplay and AI issues that hinder the experience. A game like Cyberpunk 2077 runs on crime, and CD Projekt promised realistic interactions with the police. One would fully expect officers to come running if a crime was committed out in the open with witnesses, or even in a remote alleyway. Sadly, there is nothing realistic about a bunch of cops spawning unexpectedly around the player with guns firing -- especially if no one even witnessed the crime.

Basically all of the marketing turned out to be lies and the game that CDPR promised never existed.

"Masterpiece" is a real stretch

Be sure to watch part 2 where they show pedestrian & vehicle pathing.

[–] [email protected] 14 points 1 month ago (1 children)

It's why I'll never get it unless obtained for the good ol' price of free. I'm glad people are enjoying it and it's much improved over the trash pile they delivered! But it's still a very different game than advertised.

Frankly, it's concerning how quickly the narrative shifted on this. You'd think with the internet recording the whole fiasco, there wouldn't be a quick narrative shift and misinformation on the subject, but people have convinced themselves the launch wasn't that bad, Sony somehow screwed them and this is what they said the game would be!

[–] [email protected] 2 points 1 month ago (1 children)

One's mileage could vary wildly at launch with that game. It did work just fine for me, with some minimal jank, but I could clearly see the video evidence others had of their bad time.

[–] [email protected] 3 points 1 month ago

Oh absolutely. I know it wasn't super janky for everyone - but the fact is that it was so broken on launch for not just PC, but PS as well. The mass refunds, which Sony has never done, etc. Denying that this was a thing is what the narrative seems to be for many.

I'm glad it worked for you on launch, and hope you had a great time playing it!

[–] [email protected] 9 points 1 month ago

I agree, but nms probably did it better

[–] [email protected] 4 points 1 month ago (1 children)

Battlefield 2042 tried that and still seems to be widely hated. I like it, it was on sale recently and would've been a good buy for $7 bucks.

[–] [email protected] 2 points 1 month ago (1 children)

That game also happens to have some of the worst enemy AI I've ever seen in any game ever

[–] [email protected] 2 points 1 month ago (1 children)

Uhh, it's mostly a PvP game, there's only ever AI when a round isn't full.

[–] [email protected] 2 points 1 month ago

You're right! I mixed it up with a different battlefield. I was thinking of the campaign mode for BFV

[–] [email protected] 23 points 1 month ago (1 children)

No... They built on what they managed to make instead. Frankly, a more manageable solution

[–] [email protected] 10 points 1 month ago

Ah the ol'bait'n'switch, a classic.

[–] [email protected] 1 points 1 month ago

I've just started playing it for the first time, seems to run fine on my steam deck.