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this post was submitted on 21 Aug 2024
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Awwwwwwwww... poor nVidia loses again.
This is silly.
Gsync solved a problem that couldn't be solved before they made it. They stayed committed to that good solution until there was an alternative that reached a reasonable level of performance, then supported both until they could get close without the expensive extra hardware.
Was it worth it? For most people no. But it's still technically superior today and there are loads of options without the extra cost.
VESA Adaptive-Sync goes back to the eDP stardard, 2009. AMD simply took that and said "Hey why aren't we doing that over external DisplayPort". And they did.
So instead of over-engineering a solution that nobody asked for to create vendor lock-in nobody (but fanboys with Stockholm Syndrome) want they exposed functionality that many many panels already had, anyway, because manufactures don't use completely different control circuitry for laptop (eDP) and stand-alone monitors.
And, no, nvidia's tech is not superior. From what I gather they have stricter certification requirements but that's it.
The problem was solved by Nvidia, then AMD made it cheap and accessible and not requiring a dedicated hardware module.
For years and years Nvidia increased artificially by up to 150 euros many Gsync screens and for no legitimate reason. Initially there was NO compatibility with free sync at all.
Nvidia wasn't kindly solving a gamers problem at least to after the first year of release of that tech. They were forcibly selling expensive hardware modules nobody needed or wanted. And long after freesync showed you could do it just as well without this expensive requirements.
This hardware module they insisted on selling wasn't solving a technical problem but a money one.
I don't even think anyone was ever able to differentiate between the different qualities of "sync techs".
There absolutely was a legitimate reason. The hardware was not capable of processing the signals. They didn't use FPGAs on a whim. They did it because they were necessary to handle the signals properly.
And you just haven't followed the tech if you think they were indistinguishable. Gsync has supported a much wider variance of frame times over its entire lifespan.
Take notes, Apple Metal!
They could literally just transition to Vulkan with a Metal wrapper for pre-existing software ate any time but no, they have to keep their ecosystem locked down for some reason.
money 😘