this post was submitted on 17 Oct 2024
237 points (100.0% liked)

Games

39345 readers
828 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 47 points 7 months ago (5 children)

I'm worried it might be a disappointment. The first one was catching lightning in a bottle. Below Zer0 has put some doubts over their ability to do it again.

[–] [email protected] 27 points 7 months ago (2 children)

I dunno, there are plenty of valid criticisms of both games, but they were both great games. I played through both of them more than once and loved them. They were janky, glitchy, and the second game added a lot of new ideas, seemly at the cost of map size and polish.

I’m buying the day it’s available, I know it’ll have an issue or two but I’ll still love it.

[–] [email protected] 7 points 7 months ago* (last edited 7 months ago)

I think the reason why the first one was such a great experience for me is that I got it much later after a lot of the issues with the bugs and gameplay were fixed and the story line was completed. I'm glad I did so. I might do the same with that one and wait a year before getting it, if reviews are decent.

[–] [email protected] 3 points 7 months ago (1 children)

Some configuration file tweaks and an m.2 drive had the first one run great for me. Just had a few areas with clipping issues but no real problems. Some QOL mods definitely made it an awesome game, so yeah; it definitely took some work to polish up, but the mystery and story and exploration is something that I think they could pull off again, and the technical side of things....well, they'll surely have a bit bigger employee count and can hire some talent.

[–] [email protected] 1 points 7 months ago (1 children)

I just started a playthrough, which mods would you recommend ?

[–] [email protected] 1 points 7 months ago

I get lost in my own city, so I got a mod that leaves a map stay revealed anywhere you've swam to.

Then just a mod that allowed you to build an automatic organizer for all the stuff you mine and gather so I don't have copper or something stored in like 3 different lockers.

Then lastly, a mod that let's you build something advanced so long as you have enough base materials in your lockers to make it. This is the best one because it really gets rid of a pointless time waster. I don't have to spend 10 minutes creating all the different parts, so I can make the different parts, so I can combine the different parts, so I can eventually build my super cool thing or whatever. If I have everything that would allow me to eventually put together the super cool thing, I can skip doing all the pointless parts and just create it straight away.

That's all I used if I recall. The map one can effect gameplay and some mystery, but im directionally challenged. The others are just QOL and just do what the game should have already been doing.

[–] [email protected] 9 points 7 months ago (1 children)

I'll be honest, Below Zero was... mighty fine?

It was super disappointing in many regards, sure. But only compared to the extremely lofty heights of Subnautica. Years later, Below Zero is still easily the second-most-atmospheric survival game I've played. It's huge problem - that the on-land sections don't work in how they were shown before release and were clearly intended because access to heat is way too readily available and easy to trivialize - cuts deep into it since it takes a huge chunk of atmosphere out (and the on-land part looks pretty bad, it was clearly relying on the terror of having to warm up again quickly). But, even with that, the water parts close the wound up. Deep Arctic is even worse thalassophobia than the crater edge in the first game!

Sure, it's disappointing and meh compared to the first game, but that's just a too high bar to clear. I'd advise to not expect this game to clear it, either. Like you said, Subnautica 1 was kinda lightning-in-a-bottle. Compared to a 100/100, even a 98/100 would feel disappointing. 💡

[–] [email protected] 9 points 7 months ago* (last edited 7 months ago)

Below Zero...

If I was asked to compile the 10 prettiest screenshots from the two games, at least 7 of them are coming from BZ. The deep twisty bridges, the giant anemone cave, the crystal caverns, the...what's the thing you go up inside of? Subnautica really hits you with the beauty early on in the safe shallows, and otherwise goes for "cool" rather than "pretty."

I like both soundtracks. My absolute favorite track comes from Subnautica, which often uses music to establish tension. BZ has an overall nicer soundtrack that has a lot of movements that feel "wondrous," like our character feels amazed at the environment more than anything.

Subnautica's story works perfectly. It's a castaway scenario, and Riley Robinson's goal, from start to finish, never stops being "survive and escape." What working toward that goal entails takes a winding and scenic path, but at no point does your overall motivation stray far from "Survive and escape."

BZ's story belongs in the square hole. Most of the problem is they had written one story, built a lot of the game's assets including several setpieces around the map with that story in mind, and then they threw it away and had to come up with something else. You play as an idiot named Robin Ayou, whose goal of finding out what happened to her sister is a minor sidequest because Robin becomes a sidekick to the real main character, Al-An.

Subnautica could sometimes have issues with draw distance and pop-in. BZ solves this problem by making everything murkier so no matter what you can't see more than a few feet forward.

Subnautica features shallow reefs, flat plains, sloping dunes, abyssal depths, narrow canyons, giant forests, huge caverns, narrow passageways, floating islands, lots of varied terrain that present different challenges and opportunities. BZ is made almost entirely of self-similar confusing twisty turny corridors. The caves below the kelp forests, the twisty bridges, the anemone cave, the icebergs, everywhere on land, there's nowhere that isn't a twisty turny self similar corridor.

The Snowfox feels broken. That whole segment of the game, I'm amazed they shipped it.

[–] [email protected] 9 points 7 months ago (1 children)

I think Below Zero was made by a (mostly) different team, which could explain at least some of the differences. I wonder who will be working on this new one.

[–] [email protected] 14 points 7 months ago (2 children)

One thing that is very noticeable is that the sound/music design. The original designer isn't working at Unknown Worlds anymore after making some very regrettable comments on social media and I'm not expecting him to come back. As a result Below Zer0's sound design was OK but pales in comparison to the amazing atmosphere that was set in the original game. Unless they manage to find a very talented sound designer it might miss the mark again.

[–] [email protected] 9 points 7 months ago

Yeah, that was a pity. I agree that guy did great sound design for the first game, but great art doesn't make up for the harmful societal views he supported. I don't think I would want to work with him, either.

[–] [email protected] 8 points 7 months ago

Man, what is it with people being wholly unable to shut their trap on social media?

[–] [email protected] 5 points 7 months ago (1 children)

Below zero was still an excellent game. I don't think it was as good as the original, mostly due to the stupid snow Fox and must of the on land sections, but it doesn't deserve anywhere near the level of hate it gets. The story was way better and more interesting than the first, and the world design was a great attempt at a different form of world building. I hope they expand on both and we can get an experience that propels the format further. No other game let's me engage and chill out to anywhere near the same level.

[–] [email protected] 5 points 7 months ago

Agreed, I loved Below Zero. It was very much a small step forward from Subnautica, and I think people were expecting a bigger step forward. But it was always a glorified DLC for the original. Knowing that, it's extremely enjoyable. I've played it through twice and I do love it in it's own right.

This teaser has me hopefully that Subnautica 2 will be a true sequel. More polished, a bigger improvement on the original. Maybe I'm naive, but I'm gonna choose to be hopeful.

[–] [email protected] 1 points 7 months ago

I'm sure Krafton will mess it up.