this post was submitted on 31 Dec 2024
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IMO the flaw with ladders isn't the winrate, but the reward structure. Reward structures always reward wins at the expense of losses, and players have more fun when they're being rewarded. In practice, people can have fun games they lose as well, but only if they find those games rewarding.
Because reward structures are so heavily favored towards winning games, people optimize their playstyles around what will win the most games (and on MTGA, what will do so the fastest) rather than what will be the most fun for them.
Unfortunately, win-oriented reward structures come with a financial incentive - you can give fewer rewards while also making a more competitive (and thus more invested) community around your game.