this post was submitted on 02 May 2024
138 points (100.0% liked)

Helldivers 2

2049 readers
4 users here now

Welcome to the Helldivers 2 Community on the Fediverse.

Links

Galactic War Status

Rules

Banner by Noobmasterpro


founded 1 year ago
MODERATORS
 
all 16 comments
sorted by: hot top controversial new old
[–] [email protected] 21 points 10 months ago (3 children)

Even better question.

Bring a clusterbomb to an elimination mission.

That isn't a question. It's a fact. I will technically have the highest kill count.

[–] [email protected] 19 points 10 months ago

Team kills are still kills!

[–] [email protected] 5 points 10 months ago (1 children)

I recently got banned from cluster bomb with my main squad, and will probably soon be banned from airburst launcher.

[–] [email protected] 7 points 10 months ago

Just... get better at placement...?

[–] [email protected] 10 points 10 months ago

The Airstrike was the first stratagem that I unlocked, but I'm still using today in almost everything except defense missions. The high number of charges, short cooldown, and ability to take out groups, factories, bug holes, or even kill tanks or Bile Titans just makes it sooo good.

[–] Whorehoarder 8 points 10 months ago* (last edited 10 months ago) (2 children)

My friends won't let me bring 380mm and 120mm anymore. something about being less useful than rocks..

[–] [email protected] 3 points 10 months ago

Every time I call in a 380 I either get 0 kills and like 1 spawner, or 50 kills and the base is rubble.

[–] [email protected] 7 points 10 months ago (1 children)

Normal airstrike for bots, cluster bombs for bugs

[–] [email protected] 2 points 10 months ago* (last edited 10 months ago)

Cluster bombs are amazing but I personally love the orbital airburst. Hits 3 times in a wide yet precise spot so it's great for running a massive group through a choke point or shutting down a breach.

[–] [email protected] 5 points 10 months ago (3 children)

This might be slightly controversial but I tend to prefer the 110mm rocket pods

[–] [email protected] 9 points 10 months ago

If they could more reliably hit their targets accurately, they'd be a top-tier pick, IMO. Unfortunately, I find that they miss often enough to discourage me from bringing it into missions as often.

[–] [email protected] 7 points 10 months ago

I do like the 110mm against heavies, but they didn't feel quite as versatile to me, so I always end up using the Airstrike instead.

I was a big fan of those few days a while back when we got free 110mms for every mission though. I was calling down Eagle-1 on everything!

[–] [email protected] 1 points 10 months ago

I feel like they made a change to them recently. I used to take 110s on bot missions because they would consistently destroy tanks and turrets in 1 call, and they would prioritize fabricators over anything smaller than a hulk which would let me bring stun grenades. Now they feel like they prioritize any enemy over a spawner and I've had the it to where 2 rockets would prioritize infantry next to a tank and only 1 rocket would hit the tank.