My favorite thing about this is that Ubisoft has single handedly made AAAA synonymous with awful.
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My first thought with this video was "this looks like some trash Ubisoft would put out."
I guess I was right.
"AAAA" is the sound you make after realizing what you did with your money.
In a couple of years we will have "AAAAAAHHHHH WHY WHY OH MY GOD WHY AM I DOING THIS TO MYSELF"-games.
With any luck they'll single handedly keep "AAAA" from catching on, because nobody with a shred of pride would want their multi-million dollar project connected to anything that was said to be AAAA.
Over the years I have learned to pay attention to certain keywords that made me be extra careful about games advertised. So when I heard of AAAA, I immediately knew that CEO was on ketamine and the game will start as a dumpster fire.
See you again in six months. Maybe it will be in an acceptable state by then.
"AAAA" is the sound you make when you start playing this abomination.
aaa aaaaa aaaaaaaAAAA
At this point what is "a" game means. Aaaa means this than why not just grade it aa?
Its all about money and development team size. A is generally indie, AA is a small-medium teams, AAA is large teams. AAAA is marketing terminology because everyone thought that AAA just meant better.
You can see every moment a senior dev went to management and asked for time or money to develop a certain type of interaction and were told no every single time.
And yet somehow I'm managing to enjoy it.
Lol people in this sub shitting on others for enjoying a game that they hate. Must be hard to comprehend the fact that tastes can differ.
It's been a genuinely enjoyable game for me so far. Of course not without minor issues, but it does not even remotely deserve the hate it gets.
People can even BOTH enjoy stuff AND make fun of or complain about its failings.
They're being quite disgusting about it, too.
I experienced one lockup, noticed one takedown animation glitch, and found one rare interaction bug where a container stays in the closed/interactive state after being emptied. Not bad at all for 25 hours into a game at launch.
Same. It took me a bit to get the settings how Iiked them and figure out the gameplay loop. But now I think it is similar to Red Dead 2 or a Ghost Recon game. And it's set on gorgeous Star Wars maps.
It's okay but you're going a little far comparing it to RDR2.
You're right, it's way less boring than a Rockstar game lol
People call RDR2 a masterpiece and yes it's very beautiful and very detailed. But the gameplay systems and controls don't really feel quite right to me, and I feel the same the same way about Star Wars Outlaws. Plus to me the games just feel similar when you're wandering around big wide open areas.
People enjoy bad things all the time. Think heroin or junkfood.
Most of these design decisions look like they were made to make the game incredibly bland and safe for a 5 year old to play.
Are you an outlaw or are you a big cuddly bear?
Who is this made for?
Star wars belongs to disney. Disney wants money from 0 to 99 year olds.
Wth is the point of stormtrooper armor. Has it ever done anything?
I read somewhere that the armor distributes blaster bolt shock through it so all the Stormtroopers get knocked unconscious. They don’t die, otherwise they may as well not wear it at all as they fall over after one blaster bolt.
But as with everything in Star Wars lore, that’s probably a desperate retcon.
Look, everyone has their own style of wearfare. Some people show up in full battle rattle with mirror finished armor. Others show up to look good.
I can't even remember the last time I saw an open world game where thr main character instantly drowns in water.
Elden ring comes to mind.
That's because, considering the bosses you have to fight, every character is weighted down by their enormous balls.
Why putting in a feature that the game doesn't need?
That's said, the way this game handles it is horrible. At least have the protagonist walk back when near the deep water or something
ummmmm that's cute but Super Mario World is a tretrigintuple-A game
That's 33 As and go fuck yourself if you can figure out the word better:
I don't understand what people were expecting this is an Ubisoft game, they are always mediocre trash.
It's either mediocre or trash, one is on the bottom and the other is at the middle.
I mean... all these glitches really seem tame compared to skyrim on launch. Talk about a dumpster fire but it's one of the best selling games of the century.
I guarantee this game is nothing like that. It will be forgotten immediately.
Yeah, this Ubislop will be forgotten, we will poke fun at its glitches. If they had tried to capture people's imaginations (but fell just short enough like Skyrim) we'd probably be talking about this game for years to come. Star Wars: Outlaws is just an overhyped cash grab.
I’d guarantee that everyone here’s favorite game of all time had bugs on launch. I say this with the understanding that there are games that launched with few to no bugs- many or even most of the AAA games we all know and love stated out with issues.
But don’t let this get in the way of a good old fashioned pitchfork parade. Keep on hating.
I remember when games used to be shipped completed and without bugs that required day one patches or patches at all. Seems that shipping out games that aren't optimized or ready to ship is so normal now that you say something like "everyone's favorite game had bugs on launch".
Expecting a decent product for the price you paid == hating. What a 2024 moment.
Indeed there are plenty of games with way more bugs than this one but bugs themselves are not the issue.
Skyrim had and still has many bugs but despite all that it's a good game.
This game will remain bad even if you'll fix all bugs.
sooo, don't buy games at launch?
Also, plenty of AAA games never see their bugs get patched. I got stuck in a room in Dead Space for about 20 minutes trying to figure out the puzzle when it was just the boss that failed to load. This was a documented bug that was reported five years earlier.
Also, this isn't what a pitchfork parade looks like. It's not nearly that important.
I do think games typically launched with fewer bugs before it was common to be able to patch games over the internet
Helmet hair rebel....