this post was submitted on 12 Sep 2023
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Starfield

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what have you found to be the easiest way to get a new ship?

I got lucky and some colonizers were asking for help so I helped them out, then just out of curiosity I lock picked to get into their ship and was able fly off without consequence.

I tried doing the same thing with other landed ships but then it just says I'm not authorized

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[–] [email protected] 14 points 2 years ago* (last edited 2 years ago) (4 children)
  1. Get the Targeting skill.
  2. Find space combat.
  3. Target engines, disable ship
  4. Dock with disabled ship
  5. Kill everyone aboard
  6. Get in the pilot seat

Congratulations you have a new ship for free. If you are well geared, this is incredibly easy and you can knock out a ship in a single shot.

You can also just hang around on planets and wait for ships to land nearby. If they aren't Spacers or Ecliptic teams being dropped, you can sneak aboard and fly away. Though I find it kinda lame you can't also take the drop ships used to spawn enemies. Dumb door to go inside is always [inaccessible] :/

Every ship I own I got for free either doing the above, or as a reward for a quest.

[–] [email protected] 3 points 2 years ago (1 children)

Are you killing the enemies first? I found that if I kill the enemies it will say [inaccessible] and they'll fly away, but if you make a break for the ship you can take it.

[–] [email protected] 4 points 2 years ago

Oh ho ho! Interesting. Yeah, I usually kill them all before I've gone up to the door, not wanting them to follow me in after. But next time I see one, I'm gonna rush the door and see if I can get in.

[–] [email protected] 1 points 2 years ago (1 children)

If you dock with the ship, get in the pilot's seat, then leave and get back in your own ship, do you keep the new ship?

[–] [email protected] 2 points 2 years ago (1 children)

Kinda. There's a fast way and a slow way.

Fast way: You have to dock with the enemy ship, clear it, sit in the seat, undock from your main ship, quickly open the menu, set the ship you're in as your home ship, redock with your main ship before it flys away, and then presumably you'll want to set that back as your home ship.

Slow way, dock, clear, sit, fly somewhere (grav jumping sets whatever ship you're in as your home ship), land at a ship technician, set your main ship back as your home ship. You have to repeat this for every ship you take.

The fast way keeps you in system with your main ship so I prefer it, especially if I'm in the Serpentis system trying to make 100,000 credits collecting var'uun ships.

[–] [email protected] 1 points 2 years ago

Just undocking the ship usually makes it my home ship automatically. I kinda wish it didn't because sometimes I want to get away from hearing Sarah and the Adoring Fan tell me how good I am at doing things that are entirely automated.

[–] [email protected] 1 points 2 years ago (1 children)

Ah ok so I guess I need to invest in one of those emp guns, at least when I tried to target a ship I wasn't sure if it was disabled or not and ended up blowing them up each time

[–] [email protected] 1 points 2 years ago (1 children)

You don't even need the targeting

Every ship I've gotten behind and fired at has lost engines no problem

Hell, I think every ship I haven't explicitly gotten behind had engines fail at low health too

[–] [email protected] 3 points 2 years ago

I have to use targeting most of the time because my guns are so powerful, a single shot can usually blow up the whole ship otherwise lol

[–] [email protected] 5 points 2 years ago (2 children)

Jump around to different planets and get encounters with Crimson Fleet ships. Take out their engines, board, and steal their ships. Just be aware that once you pay the registration fee on the ship, you'll only net maybe 2k credits upon selling it. If you're interested in stealing ships for credits, there are many more lucrative options (though you definitely could score a decent amount of contraband with the aforementioned strategy).

[–] [email protected] 2 points 2 years ago

This, but you can only reliably take out the engines if you put a skill point in targeting. Then there is a trick to sell them for a bit more. First find all contraband on the ship or you'll get caught when you enter most systems. Then sit in the chair to take ownership. Press Tab or whatever controller equivalent for the menu is, and pick Ship in the lower left corner. There should then be a key to press to register the ship and for some reason it's cheaper there than at dealers. Then the ship can be sold.

Oh also you can't fly some ships without upgrading your pilot level to B or C. I boarded a really nice pirate ship and couldn't fly it, had to leave it. :(

[–] [email protected] 2 points 2 years ago (1 children)

Without flat-out telling me "Go to X place and do Y", what are the better options? Am I just getting bad ship spawns or is it something to do with selling unregistered ships to a location I may have not yet found? Or is it just me needing to go full space pirate and embrace bad decisions?

[–] [email protected] 1 points 2 years ago (1 children)

You can accept missions from the mission terminals to take out pirate ships.

[–] [email protected] 1 points 2 years ago

Bet, I've largely avoided the terminals cause I'm usually doing faction quests. I'll keep this in mind.

[–] [email protected] 2 points 2 years ago

I've had the most opportunities to get new ships from spacers/pirates/etc. when they land.