Do you have Vulkan-radeon installed? Any errors running vulkaninfo? Your cpu is old, I wouldnt expect much more than 40 fps with ray tracing
I do have a 6700xt and can test with cyberpunk for RT if you want
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Do you have Vulkan-radeon installed? Any errors running vulkaninfo? Your cpu is old, I wouldnt expect much more than 40 fps with ray tracing
I do have a 6700xt and can test with cyberpunk for RT if you want
Do you have Vulkan-radeon installed?
Yes:
$ pacman -Q | grep -i radeon
lib32-vulkan-radeon 1:24.3.4-1
vulkan-radeon 1:24.3.4-1
$ ls /usr/share/vulkan/icd.d/
radeon_icd.i686.json radeon_icd.x86_64.json
Any errors running vulkaninfo?
I'm not sure what do you mean, I can run vulkaninfo
but I thought it's only for displaying info about vulkan. Can't see any errors there.
Your cpu is old, I wouldnt expect much more than 40 fps
True, but I'd be happy if I get even 30. Except I don't event get 15... Besides if CPU on Windows hovers around 40% and GPU is 99% then I'd guess that CPU is not a bottleneck. That weird 100% CPU spikes must be related to either configuration or driver issue.
I do have a 6700xt and can test with cyberpunk for RT if you want
Thanks, I tried some other games like Quake RTX. Portal RTX, Shadow of the Tomb Raider, and I feel like performance there is very similar to that on the Windows. Defienetly no CPU spikes or random freezes.
I don't have cyberpunk (waiting for PC upgrade) so I can't compere but you can post the results if you want, it can be useful.
4K RT Medium
https://images.steamusercontent.com/ugc/17556183384191972/80DACEE22581682CC649CCF781388F6433407E0F/
1440p RT Medium
https://images.steamusercontent.com/ugc/17556183384191316/B568B5FB7A9258CD5E1529C494D1F1EB9FEAFBFF/
Debian Trixie
Linux 6.12.12
Mesa 24.3.4-3
Thanks! Those are pretty ok numbers imo! For an AMD's first gen RT card 40 FPS in 1440p is very ok. Ghostwire should be less demanding so it also should have around 40 FPS or more.
Cyberpunk looks good enough on all high, 1440p60 and no ray tracing
If you can live with RT off it’s probably not with it, or grab a 9070.
This post is more of a loose question. I can play the game just fine without RT. But still if the hardware is there and performance (As I can see in Windows) can also be good then it might be worth trying to solve this issue.
For perf deficits in rtrt with heavier effects (reflections, GI, AO), you may find some luck in leveraging AMDVLK instead of RADV. I don't doubt the latter will catch up in good time.
I tried AMDVLK but then the whole PC crashed when launching the game...
Fingers crossed for RADV then.
Sorry, I'm confused on what the question is here. Is it just that a Windows developed game doesn't perform as well on another platform that isn't Windows?
With Proton it should perform just as well, or better than on Windows.
There are some pieces missing (NTSYNC, Wayland HDR protocols, etc) but there has been significant progress is Wine/Proton.
It's far more likely that there is a configuration issue or old software version than it simply being a "Oh, of course it works worse because that's Windows software" situation.
With Proton it should perform just as well
Exactly! It should, from what I heard Wine/Proton/Mesa developers strive to keep performance as close as possible to native or if possible even surpass it. So every time game doesn't run as well on Wine like it does on Windows there is something that can be improved.
I don't know anything about programming GPU drivers but I want to help with debugging as much as I can.
That is a myth. There are all kinds of reasons why this may not be the case, but I won't get into that. Let me just dispell that myth though.
The performance difference is way to big, and a weird CPU behavior. Most games run with very minimal performance impact on Linux. Some games can even run better on Linux than on Windows and I'm not talking about native versions. Most developers don't care about Linux at all.
Currently 100% of my gaming is done on Linux. I only switch to Windows partition to test, compare and diagnose issues with Proton/Wine.