this post was submitted on 19 Jun 2025
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Despite facing increased competition in the space, not least from the Epic Games Store, Valve's platform is synonymous with PC gaming. The service is estimated to have made $10.8 billion in revenue during 2024, a new record for the Half-Life giant. Since it entered the PC distribution space back in 2018, the rival Epic Games Store has been making headway – and $1.09 billion last year – but Steam is still undeniably dominant within the space.

Valve earns a large part of its money from taking a 20-30% cut of sales revenue from developers and publishers. Despite other storefronts opening with lower overheads, Steam has stuck with taking this slice of sales revenue, and in doing so, it has been argued that Valve is unfairly taking a decent chunk of the profits of developers and publishers.

This might change, depending on how an ongoing class-action lawsuit initiated by Wolfire Games goes, but for the time being, Valve is making money hand over fist selling games on Steam. The platform boasts over 132 million users, so it's perfectly reasonable that developers and publishers feel they have to use Steam – and give away a slice of their revenue – in order to reach the largest audience possible.

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[–] [email protected] 63 points 3 weeks ago (7 children)

The wolfire games lawsuit is so damn cringe.

No company is your friend, but there's a reason Steam is number 1. The reinvestment in the platform and breadth of features steam has is unrivaled.

Epic has been trying for nearly a decade now and their store doesn't even have 1/4 the features of steam.

I love GoG though. For me they offer something steam can't, installers for my games.

[–] [email protected] 24 points 3 weeks ago (3 children)

My view is if you don't like a distribution platform taking 20-30% of the sale then don't use that distribution platform. It's a free market and a free internet. Use Epic, GOG, or host it yourself

If I don't like what Comcast charges I don't do a class action lawsuit.

[–] [email protected] 12 points 3 weeks ago* (last edited 3 weeks ago) (10 children)

if you don't like a distribution platform taking 20-30% of the sale then don't use that distribution platform

Excuse my frank speech but that's absolute bollocks and lacks any understanding at all of how a monopoly works.

E: It's so hilarious to watch the Lemmy idiots be like "lEaVe ThE mUlTiBiLlIoN dOlLaR cOmPaNy AlOnE!" when it comes to Nintentdo but when it's Valve, then it's totally cool for some reason.

[–] [email protected] 10 points 3 weeks ago (2 children)

Is there a monopoly though?
Other store fronts exist. They are usable and often sell the same games. It's not Nestle owning half the food options in every food store, this is whole foods, vs all the other grocery stores.

You can get game pass and stream your games and never own them past your subscription lasts.
Or the Microsoft game store which isn't great but exists. GOG gives you installers and has big games on it.
Fanatical, GMG, Humble Bundle, are all store fronts. You could even consider Nintendo and PlayStation to have their own game storefronts while needing their hardware.

Is Steam a monopoly?

[–] [email protected] 5 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Is there a monopoly though? Other store fronts exist.

Monopoly does not mean no other businesses exist.

[–] [email protected] 9 points 3 weeks ago (6 children)

Sure but it means there is no other competition though. That could be price collusion but epic takes a completely different cut amount and other stores have different prices for games.

Just because other definitions exist doesn't answer the question, it avoids it by saying something else entirely.

Is Steam a monopoly?

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[–] [email protected] 9 points 3 weeks ago (1 children)

If you lose access to a vast majority of the market if you don‘t use a service, it’s a monopoly. Don’t defend monopolists.

[–] [email protected] 15 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Steam does nothing to prevent running non-steam games on any platform. Charge 20-30% extra on Steam and call it done.

[–] [email protected] 5 points 3 weeks ago (1 children)

Charge 20-30% extra on Steam and call it done.

Steam doesn't let you do that. This is literally what the lawsuit is about.

[–] [email protected] 10 points 3 weeks ago (10 children)

Sure. Not being able to sell literal Steam keys on other platforms for less on other platforms for less according to the terms is the same as being prevented from selling on other platforms for less at all, nevermind that Valve gets a 0% cut on Steam Key Sales made like so.

Also, there is no mention of said policy in either the OP article, nor the separate article about the lawsuit it links to.

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[–] [email protected] 8 points 3 weeks ago (1 children)

If I don’t like what Comcast charges I don’t do a class action lawsuit.

That's a poor example, because in many markets, Comcast (or another cable provider) is the only option, or there's only one other option with much lower top-end speeds (e.g. DSL). So a class-action against Comcast may be a reasonable idea, since they're an actual monopoly in many markets.

The games industry is different. Steam does have a commanding share of the market, but there's no real lock-in there, a developer can choose to not publish there and succeed. Minecraft, famously, never released on Steam, and it has been wildly successful. Likewise for Blizzard games, like Starcraft and World of Warcraft.

Maybe a better comparison is grocery store chains? Walmart has something like 60% market share in the US, yet I have successfully been able to completely avoid shopping there.

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[–] [email protected] 8 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

The reason Steam is #1 is because they were first to the market and everyone’s so invested into it.

That’s why today’s business model is „dump VC money until you’re ubiquitous, once monopolised drive the prices up”. We see that with things like Just Eat / Glovo, Steam or YouTube.

[–] [email protected] 32 points 3 weeks ago (53 children)

Nah mate, Steam is just the best game platform on PC. A game has access to so many features like cloud saves, community, workshop, matchmaking when it comes out on Steam, while the users have access to user reviews, curators, guides, sales, bundles etc etc. Epic doesn't have most of those features. And yes, a game dev can go out of their way to create those features for their game, on Steam they don't have to. Epic had all the time in the world to implement even half of them, but they still haven't. GOG is an alternative because it offers something Steam won't, and it's been going great for them. Epic is just a bootleg version of Steam. Their only claim to fame is their free game giveaways, but even then you're stuck playing the game without the features Steam users have.

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[–] [email protected] 19 points 3 weeks ago (47 children)

Steam has so many more features than any other platform.

First to market or not, that's why steam is number one.

None of its competitors offer the community, market, discussion boards, rating system, friend system functionality and overall reliability that steam does.

It has competition, just not on PC.

Epic is atrociously bad. From hampering system performance to a total lack of any of the above features, using epic sucks.

The Xbox app is somehow seemongly always broken despite literally being developed by the platform holders and with a shit load of cash behind it.

I don't love the idea of a steam monopoly but you gotta also give them their flowers, it's a fantastic storefront, arguably the best when considering all gaming platforms that exist even outside of PC.

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[–] [email protected] 10 points 3 weeks ago (4 children)

So is the issue that Valve kicks you off the platform if you sell your game cheaper somewhere else? That does seem a little troublesome. I don't think Apple or Sony has those restrictions? Apple takes 30% as well, right?

[–] [email protected] 14 points 3 weeks ago (19 children)

Only if you are selling a steam key elsewhere, they ask you to treat them equivalently but that doesn't mean you can't do sales for your products on other platforms.

It's a little weird cause it would be like buying an apple app on android to use on apple but apple doesn't get the 30% anymore so they ask you to at least price it about the same so people don't avoid buying from them completely.

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[–] [email protected] 9 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Yes. That is exactly the issue. It's not only Steam Keys either as some of the cultists would have you believe. Valve does require you to offer Steam Keys on other stores at the same price that you offer the game on Steam but that's not all. Now, while they don't specifically forbid you to offer different prices on stores that have nothing to do with Steam, they do reserve the right (do whatever the hell you want with this one simple trick!) to veto pricing on Steam for any reason. This has been historically used by Valve to block games that offer better pricing on competing stores. It goes something like this:

  1. I make a game and decide I want to make $7 per sale so I publish it on my site at $7.
  2. I want the game to be accessible to a wider audience so I publish it on other stores.
  3. Epic takes 12% so I price it at $8 there in order to keep making $7 per sale
  4. Steam takes 30% so I price it at $10 there for the same reason.
  5. Valve says $10 isn't a fair price and refuses to elaborate why, reminding me that they reserve the right to veto any price on Steam for any reason.
  6. I make my game $10 on all other stores
  7. Valve magically decides $10 was actually a fair price all along and finally publishes the game on Steam.
[–] [email protected] 5 points 2 weeks ago

Wait, not trying to be a "cultist" here, but if Valve requires devs/publishers to "offer Steam Keys on other stores at the same price that you offer the game on Steam", then why do I keep finding Steam Keys much much cheaper elsewhere? Like, all the time...

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[–] [email protected] 7 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

ITT: People saying Steam is bad and a monopoly, no I won't name reasons why. Do your research.

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[–] [email protected] 5 points 3 weeks ago (5 children)

Glad to see lawsuits against Valve.

I love them as a company and I buy my games on Steam first, (GOG is my second choice)... but we need their monopoly reigned in. If not by a viable competitor than by making Valve beholden to their clients and not vice versa.

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