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Edge of Eternities Mechanics (magic.wizards.com)
submitted 2 weeks ago by [email protected] to c/[email protected]
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[-] [email protected] 7 points 2 weeks ago

I think all of the abilities added are pretty cool. Generally it seems like Warp, and to a lesser extent Station, are just ways to get value out of the card no matter what the turn is or when you draw it. That's not necessarily a bad thing, but it's further towards to "no bad topdecks" style of design that's been going on and increasing.

I like the ideas of creatures tapping the turn they enter to help station, I don't know if WoTC has playtested that one all the way though, I will say. I feel like this is gonna be pretty bonkers:

Also, if this has a name "Uthros, Titanic Godcore" why is it not legendary? How is this not legendary. I feel this way about the towns in FIN too.

Lander tokens are pretty fun, and Void seems like a lesser Revolt, but it also seems like a great addition.

[-] [email protected] 3 points 2 weeks ago

I was excited to see the warp mechanic because I'd love to have more card options to try and make my random ass Flubbs deck "work."

this post was submitted on 08 Jul 2025
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