CoderKat

joined 2 years ago
[–] [email protected] 2 points 2 years ago

Live service games, MMOs, gatcha games, and many hardcore multiplayer games are the worst for this. They love to waste player's time on some repetitive grind because they want players to keep playing their game. They usually have either microtransactions (often for cosmetics) or a subscription.

Personally, I love MMOs, but I try to avoid playing any grindy content (or at least as long as I don't think I'll genuinely enjoy it). So I'll usually play a game for a few months (they're really big games) and then quit for years, if not permanently (I have a bunch of MMOs I intend to someday return to, but have not yet).

Single player games are generally much better at being genuinely fun. Especially story driven games. I also love open world games because you largely get to make them your own. It's perfectly valid to beeline the story missions if that's all you care about. Or you could do just the side quests. Or you could additionally explore like crazy. e.g., with Tears of the Kingdom, you really can ignore most of the shrines and largely focus on the story quests. None of the side quests are necessary, either. You don't have to explore the depths except for a tiny few places for the story. The vast majority of sky islands can be ignored. But I personally had a lot of fun exploring, so I explored nearly everything and loved it (except most of the depths -- they were way too big, empty, and repetitive).

Some people don't like long games, though. And that's fine! There's tons of short or more streamlined games out there that you can have fun with. e.g., The Last of Us is a fantastic one. The sequel is about 24 hours long for the story and it felt like it flew by in the blink of an eye for me cause I was having so much fun.

[–] [email protected] 2 points 2 years ago

I also can't stand the fact that smokers can take unlimited 'breaks' whenever they please just to come back stinking up an entire room with their smoke.

That feels like a workplace problem. Why would a workplace give them unlimited breaks? And why would nonsmokers not be allowed comparable breaks? This feels odd to me. My recent jobs have been ones where nobody is micromanaging my time, so anyone can take whatever breaks they want. As long as productivity doesn't obviously suffer, nobody cares. My past jobs in retail didn't allow smokers to take extra breaks. They'd get the same breaks as everyone else (for an 8 hour shift, that meant a 30 min lunch and 2 x 15 min coffee breaks).

[–] [email protected] 4 points 2 years ago

And that's just what the Parliamentary Budget Office predicted. The article also has another prediction:

"There's a zero per cent chance it would be worse than what the Parliamentary Budget Office is saying," said Wolinetz, who predicts a cost impact of under 10 cents a litre by 2030.

[–] [email protected] 8 points 2 years ago

Good. Some people will try to phrase this as a bad thing because yes, you will pay more (eventually, anyway -- article says they don't expect "any real bite until around 2025"). But we should be paying more given the environmental damage that burning this fuel causes. We should not be effectively subsidizing oil companies by paying the cost of their negative externalities.

If anything, I think there should be even more than this. We should have Norway style taxation on fuel. They have a massive savings fund that massively dwarfs our own closest equivalent.

 

It's been over three weeks since Autumn Shaganash, a woman from Barrie, was last seen or heard from by her family. They are urging the public to help with the efforts, and told CBC Toronto that police in Barrie need to follow more leads.

[–] [email protected] 7 points 2 years ago* (last edited 2 years ago)

Some degree, I think is imported from the US. Let's be honest, US news dominates our internet more than Canadian news. I have to go out of my way on sites like this (or formerly reddit) to see Canadian news. I would actually say I am more familiar with American politics than I am Canadian politics (which isn't to say I'm unfamiliar with Canadian politics, but rather that I'm really familiar with American politics despite not being American). That means the current US culture war, which is very heavily attacking trans people and anything gender non conforming, is being a heavy influence on Canadians right now.

But that's only "some degree". We aren't blameless. While it's nice that we have a PM that has a mostly pretty great on gender matters (no matter your opinion on Trudeau for his other faults, I think we can all agree he's very progressive on LGBT+ topics), that only goes so far. Canadian news media often leans right (and we're currently seeing a risk of the Toronto Star being acquired by a right leaning US media company). Pierre Poilievre has been stoking these alt right flames. And now we have a bill that is going to see more people using US media because Canadian media won't be found on Google search. And that's because of our own, badly written bill (it should have been written just so that sites couldn't copy/summarize most of the story without sending clicks to the original site, but for whatever reason they instead wrote it as requiring payment to link to news at all!).

[–] [email protected] 9 points 2 years ago (1 children)

They don't even try to hide their close friendships with developers.

I guess it wouldn't be so bad if not for the fact that the PCs clearly cannot separate business from friendship, too. We do need development in the province. But not at the cost of the Greenbelt. Nor do we need things like selling off highways or healthcare for profit.

[–] [email protected] 3 points 2 years ago

Unsliced? Greatest thing since never.

[–] [email protected] 4 points 2 years ago

Yeah, to be clear, MediaWiki is open source and also has alllll sorts of really cool extensions. You also already can download the entire contents of Wikipedia.

I think this desire to federate everything is going too far. Most things don't benefit from this and in fact just become over complicated. If you can host a regular copy of a site easily... that's frankly most of the benefits there.

[–] [email protected] 2 points 2 years ago

That is the best part and honest one of the best parts of gaming in general.

Kinda reminds me of burning the weed fields in Far Cry 3.

[–] [email protected] 1 points 2 years ago

That's the part that keeps me from doing it. While portability is nice, I have a really great desktop with an ultra wide. That ultra wide in particular is what makes PC gaming really great for me. I think I'd only use it on longer trips, which isn't that often.

[–] [email protected] 1 points 2 years ago

No, Who's on first.

[–] [email protected] 1 points 2 years ago

I'm sorry, are you saying you indent the braces? Cause if that's not unintentional, those are both horrifying!

134
Baby rule (media.kbin.social)
 
 

I just finished Horizon Burning Shores (I know, a bit late) and wanted to discuss it!

FULL SPOILERS FOR THE DLC

SPOILERS

SPOILERS

So, random thoughts in no particular order:

  1. The Horus fight was fantastic and a long time coming. I think we were all waiting for a chance to finally fight a Horus and it didn't disappoint. The initial sneaking past the invincible and very hard hitting tentacles set things up great. Seeing the whole thing rise up had me giddy! And then it just goes on and on and really makes us work for it (I would have been disappointed if a Horus -- even an ancient and rusty one -- was too easy).

  2. I liked Seyka and also liked that there was a romance option (but it also made it clear that saving the world is the priority). It's just nice for Aloy to have someone she can relate to in that way.

  3. I wish there were more machines. It kinda felt like the bilegut was the only new machine. The waterwing feels nearly identical to the Sunwing. The stingspawn don't feel like standalone enemies (more like a part of the bilegut). The Horus is great, but it's only a one off boss enemy. I was hoping for some fresh new enemies to make exploration more interesting.

  4. Exploration sometimes felt a little disappointing. I enjoyed how absolutely gorgeous the game is. It is fantastic world building. But so much of the map just doesn't have anything actually there. It looks pretty, but besides machines and generic items, there is nothing to collect. I feel like a few more side quests were needed and for a several more buildings to actually have some kinda lore to them. As an aside, I don't understand why datapoints are so hard to find. I scoured every inch of the map and found fewer than half of the world datapoints

  5. Overall I liked the villain. It was good to have a single villain to focus on so that he could be built up more. I felt a bit bad for him when I learned his wife cheated with his best friend and that was the start of his rampant paranoia. But then I learned he was literally brainwashing people (plus the whole radiation space ship thing) and it was back to "yup, he's gotta die".

  6. I'm really glad this DLC takes place after the base game and takes advantage of this. Waaaay too many games these days are seemingly afraid to make DLC require beating the game. I guess they want to make the DLC more accessible? Putting the DLC after the story let it utilize the threat of Nemesis as well as carefully incorporate flying.

  7. I do kinda wish there were more returning character interactions. It was nice to chat with Sylens for a bit, though.

  8. I really liked Pangea World! It was a fantastic setting. Full of interesting old world sights, lots of potential for stealth, it was compact and had lots of depth, and I always like theme park levels in general.

  9. I kinda think Nova, Walter's AI, was a bit underused. A thousand year old AI from off world? I would have soooo many questions. But instead she almost immediately asks you to kill her and you do. Wish we could have sent her to live freely with Gaia so that she could lore dump us in the third game. And a bit more lore dumping in this DLC, for that matter.

  10. The Heaven¢ sanctuary was really neat. Stepping into that place and seeing all the gigantic posters of Walter's face was quite a moment. It was when we really started to learn what Walter was like. I felt bad for those Quen. To them, the ancestors are like gods. But they seem to know the ancestors are dead. Finding out an ancestor is alive and witnessing their god-like technology has to be seriously convincing. And those Quen thought they had a chance at a better life. A world where they wouldn't be constantly fighting against horrifying machines to survive. Only to find out it's a sham. Oof.

  11. Some of the new abilities are neat. Though a bunch are so forgettable that I don't remember what most of them are. I loved the grapple critical strike and used that a ton. I also found the valor ability that berserks all nearby enemies to be very fun for dealing with large groups.

  12. I like that we got a smidge of progress against Nemesis, in the form of Walter's notes where he lists 21st century arms companies that may be useful against Nemesis. I was kinda expecting the DLC to dance around Nemesis, leaving it entirely for the third game. Was good to get some teases. Similar for Walter's notes giving the first person perspective of just how Nemesis killed some of the Zeniths and how terrified he is.

  13. Perhaps I'm too used to other games where anything that looks interesting probably contains something. But this DLC is just chock full of buildings that look interesting but in fact have nothing. Can't be entered, nothing on top (I checked a bunch), nothing around them. In a way, this is probably just a sign of how great their world design is such that downtown LA is actually full of unique towers, but does feel a bit oddly disappointing when most of them are just for looks.

Overall I'd give the DLC an 8/10. I enjoyed the story and setting a lot, but it felt empty at times and I really wish there was another machine type or two.

 
 

I intended this to be akin to r/Waterloo, since there's a ton of value in local recommendations and discussion. I've met some really cool people from the city subreddits and hope to rebuild that here.

Link: @Waterloo [email protected]

 

Eg, particular features, types of pokemon, stuff like open world, etc

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