Yes, this is what meant. That would be great.
Maestro
I would love an RPG where time actually matters. If some NPC tells you to meet him under that tree tonight, and you're not there, he should get mad and refuse to help you. And if a mission is urgent, there should be consequences if you go off doing something else, maybe even failing the mission. It would be awesome if there are multiple missions but you only have time for one or two.
Related, how about no radar and mission markers? So if you get directions, you actually need to follow them. And you need to actually explore instead of simply following a quest marker with half an eye on a minimap. IIRC one of the early Elder Scrolls did this?
Cheap to make, so large profit margins
I just feed my cats wet food in the evening instead of in the morning. Problem solved!
I spent about the same on a couple of stash tabs during a sale. I don't regret it. The game gave me a couple of hundred hours of fun. That's more than most games
They'd have to get rid of that fascist bitch Meloni first.
My wife is back in evening school to get het bachelors degree. Seeing her stressed and studying has triggered this a lit for me. Sometimes I even have removedhtmares that I didn't graduate and still need to complete one course.
Even in the base (not director's cut) version?
Too bad about the horrible Monster Energy product placement. It totally ruined the game for me.
I get a good full res pic (using kbin in firefox for android). Maybe it's your client?
Meh, that is still a dub. I prefer the original English. I just really, really hate dubbing. I'm glad dubbing isn't a thing in my country outside of some children shows. It annoyse to no end when audio and image don't match.
Thanks for that! I put it on my wishlist so I can grab it with the next sale.