gandolfini_the_grey

joined 2 months ago
MODERATOR OF
[–] [email protected] 7 points 3 weeks ago (1 children)

Those projects look great! I will have to check both those out. My problem with a lot of community FPS games is that the community is just too small to play regularly (like Xonotic, for instance).

[–] [email protected] 3 points 3 weeks ago (1 children)

Do you prefer GoG?

[–] [email protected] 5 points 3 weeks ago (2 children)

That's a fine answer, thanks!

[–] [email protected] 5 points 3 weeks ago (1 children)

Thank you for your thoughtful response. Deep Rock Galactic looks amazing!

[–] [email protected] 9 points 3 weeks ago (6 children)

This is a very smart and thoughtful perspective. One should consider their time and money as valuable, and not put it in games they disagree with. Do you have any good alternatives to recommend for the most popular Valve FPSs?

 

I have been avoiding multiplayer Valve games like Counter-Strike 2 and Team Fortress 2, due to their in-game economies that have created an underage gambling gray market, which Valve has done little about. However, I am on Linux, and the choices for multiplayer shooters are few. Besides, my small boycott is not stopping Counter-Strike 2 from being the most played steam game. Are boycotts really the best solution to stop this epidemic in gaming? How can we best prevent these gambling grey markets and the gaming to gambling addiction pipeline?

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago)

I like many types of games. My favorites are probably Skyrim, Fallout New Vegas, Quake, Super Metroid, and Super Mario World.

[–] [email protected] 4 points 1 month ago

Make sure to use all your threads: make -j4 or however many cores/threads you would like to use

 

Background

There are a lot of Steam games with great Linux-native source ports, like Roller Coaster Tycoon 2 (OpenRCT2), Elder Scrolls II: Daggerfall (Daggerfall Unity), Elder Scrolls III: Morrowind (OpenMW), all id Software games pre-2009, and any game supported by the ScummVM project, to name a few. The only downside to playing source ports rather than the original game (most of the time), is the lack of steam integration.

However, it is possible to play these games through source ports with steam integration on Linux, and I'll explain how.

First, Steam-Play-None

In order to get around using Proton for many of these games, we need to install the Steam-Play-None compatibility tool. This compatibility tool basically allows us to use no compatibility tool and run these games natively. To install, follow the steps listed on the GitHub page.

Now, by default, steam only gives you this tool as an option for Linux-native steam games. However, many games with source ports only have a Windows version on steam, like Morrowind or Roller Coaster Tycoon 2. So we need to change the configuration files for Steam-Play-None.

Go to the file ~/.steam/steam/compatibilitytools.d/Steam-Play-None/compatibilitytool.vdf and change the line stating

      "from_oslist"  "linux"

to

      "from_oslist"  "windows"

Now Steam-Play-None can be used for Windows-only steam games.

Second, Modify Launch Options

Now, open steam, and go to the game for which you want the source port to run when you hit "Play." Right click the game and click "Properties." Under "General," there are two settings you want to change: First, turn "Enable the Steam-Overlay while in-game" off. Next, put this for the launch options:

LD_LIBRARY_PATH="" "*insert absolute path to source port here*" # %command%

That's it! Now when you play your source ports, it will track hours into Steam.

[–] [email protected] 17 points 1 month ago* (last edited 1 month ago) (1 children)

See here. Basically, creating a relay for the AT protocol is extremely costly and only possible for big tech companies.

[–] [email protected] 3 points 1 month ago

I love this game. The soundtrack and atmosphere are perfect

[–] [email protected] 2 points 1 month ago (1 children)
 

I would love to grow this community more, meet more people interested in this subject, and grow in my passion for arcade racing games!

 

cross-posted from: https://lemm.ee/post/57179824

For me: the Out Run OST. Everyone listens to and praises Nintendo OSTs or Square Enix, but Out Run is something else. I have rarely listened to video game music that catchy.

 

An arcade racing game done well is simple: you are in a vehicle, and you want to go fast. The first hour of the game, or even the first ten minutes of the game, you get it--you move quickly through a handcrafted environment, with great movement and consequences for failure. It is the quintessential game when it comes to easy to learn, hard to master. And yet, there is nothing violent about it, or scary, or all that stressful (unless it's one of the more competitive or difficult ones, like Trackmania). It just feels good.

Open world arcade racing games especially feel like one of the only types of games where you can turn it on and just relax. Listen to music, enjoy the scenery, drive a fast car through a busy city, and zone out. There are a few other single-player games with a similar zone out feeling, but not many, and certainly not many as pure and fun as arcade racers.

 

For me: the Out Run OST. Everyone listens to and praises Nintendo OSTs or Square Enix, but Out Run is something else. I have rarely listened to video game music that catchy.

 

I personally love arcade racing games, but I found no community on Lemmy. There is a need for speed community, but it looks dead. Is anyone else passionate about arcade racing games and would be interested in this?

[–] [email protected] 4 points 1 month ago

It seems that was the first webcam, while Connectix’s product was the first widely marketed webcam like device.

[–] [email protected] 7 points 2 months ago* (last edited 1 month ago) (2 children)

Fun fact: Connectix made the first web cam.

Edit: not the first, but “the first widespread commercial” webcam

view more: next ›