jimmux

joined 2 years ago
[–] jimmux@programming.dev 7 points 2 days ago

At my last job we had a lot of old code, and our supposedly smartest framework people couldn't be bothered learning front end properly. So there was a mix of methods for passing values to the front end, but nobody seemed to think of just passing JSON and parsing it into a single source of truth. There was so much digging for data in hidden columns of nested HTML tables, and you never knew if booleans would be "true", "TRUE", "1", or "Y" strings.

Never mind having to unformat currency strings to check the value then format them back to strings after updating values.

I fixed this stuff when I could, but it was half baked into the custom framework.

[–] jimmux@programming.dev 2 points 2 days ago

I had a look at the Smite roster, and yeah it's cool to see some Celtic and Polynesian representation there.

I would personally love to see indigenous Australian mythology represented much at all in media. It would be challenging because you're dealing with hundreds of individual nations, most of which had their culture taken from them before it could be well documented, but there are a few recurring themes to draw from.

The closest thing to a god entity would be the rainbow serpent, which you could argue is related to common global themes of flying serpents. Similarly, the yowie has almost spiritual status in some places, but is similar to yetis and sasquatch. I recently learned about the Seven Sisters myth being another one.

[–] jimmux@programming.dev 8 points 2 days ago (5 children)

Which mythologies would you like to see represented?

I think this would apply to all media, and probably just comes down to some traditions being more familiar and having more cultural impact in general.

[–] jimmux@programming.dev 6 points 2 days ago (1 children)

I'm assuming it has social networking features shoved in for no reason?

[–] jimmux@programming.dev 1 points 3 days ago (12 children)
[–] jimmux@programming.dev 44 points 6 days ago (2 children)

I kind of miss when No Man's Sky was an endless, empty expanse. That sense of loneliness and futility was an emotional experience that it doesn't have now. It's become a much better game, no doubt, but putting time and careful planning into that long crawl towards the galactic centre felt right.

[–] jimmux@programming.dev 31 points 6 days ago (4 children)

PLACEHOLDER_TOKEN

[–] jimmux@programming.dev 13 points 1 week ago

We could offer to shut down their military sites, but that's probably what Putin wants us to do.

It has to appeal to his ego. We rejected his bid to build a casino in Sydney decades ago, and now that casino is going bankrupt, so we could let him "save" it by buying it out. No doubt he'll lose money on it anyway, we get a fat investment and tariffs dropped. Shittty deal for Trump but he won't care if it gets his name on a building with Sydney Harbour views.

[–] jimmux@programming.dev 17 points 1 week ago

As most have said, doubling up compression won't usually get you much.

However, video compression is usually designed to facilitate performance of sequential reads because videos are typically played beginning to end, so theoretically there may be ways to compress them more if you're willing to make sacrifices there.

I doubt RAR is the way to do it, though. It just hasn't been designed for this kind of data.

Maybe there's a video compression format out there designed specifically for archival storage, but I'm not aware of it.

ISO won't get you any further compression, that's for sure.

You could certainly test this out yourself and let us know if you get any space savings.

[–] jimmux@programming.dev 11 points 1 week ago

Feels like you're stuck in an exoskeletoooon.

[–] jimmux@programming.dev 1 points 1 week ago

I thought the same, until I spent a few years on a codebase where self-documenting code was enforced with detailed code reviews. That does a very good job of clearing up the ambiguity.

If you can't get that kind of review, then by all means use comments.

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