this post was submitted on 31 May 2024
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There's a fundamental disconnect here and I'm not sure where it is, so let me just explain my position and maybe you can tell me where you're confused.
Let's take, for instance, a game which at full price is $40, a game that's $60, and a game that's $80.
In all of these cases, let's assume I have decided that I am willing to pay $20.
In the first case, I will wait for a 50% sale, and buy the game.
In the second case, I will wait for a 66% sale, and buy the game.
In the third case, I will wait for a 75% sale, and buy the game.
If that sale magnitude doesn't happen, I won't buy the game. Similarly, if I've lost interest in the game by the time that sale magnitude happens, I won't buy the game.
It's very simple. Nobody is forcing you to pay $80 for a game, and nobody is forcing you to buy it just because it's 50% off, if the 50% off price is not low enough that you feel it's worth your money to buy it. It's OK to just not ever buy a game.
It's really not difficult. You don't have to buy the game. You can just choose not to play it.
Yes, because you know what? It is a solution, if everyone does it. If they started releasing games at $80, and everyone just said "Nope, sorry!" and refused to pay it, that practice would stop really fast. I have a huge game backlog, and there's tons of great indie games with $10-$25 price tags that won't be subject to this bullshit.
What's your plan to discourage this practice, complain about it on Lemmy and then buy the games anyway? I'm sure that'll be madly successful.
I can't control what anyone else does, but I can control what I do, and I'm right there with the post I'm agreeing with: I'll wait for a sale, and if that sale never comes, I won't buy it. There's no disagreement or contradiction there.
If you think that's in favor of paying such prices, and defending the practice, I don't even know what to say.