this post was submitted on 14 Apr 2024
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[–] [email protected] 79 points 1 year ago (3 children)

Bethesda has done a great deal to discourage all modding efforts for the last couple years and they‘ll continue to do so until people stop buying their broken piece of code for an excuse of software. Which might happen sooner than later because the state of their games was always highly dependent on modders to fix everything constantly and there are fewer of them every day because of Bethesda’s incredible streak of ignorant decisions.

[–] [email protected] 71 points 1 year ago* (last edited 1 year ago) (2 children)

Maybe read the article. I know it's too much to ask, but before saying stupid things, sometimes, it might be better to read the article.

“Before you grab the pitchforks to go after Bethesda or tell us that we’re idiots and you know how to stop the update – remember, that’s you know how to do it, not the collective. This is a collective project; we want everyone to have the past four years of work to come out and be the best mod possible for all of our followers. We want to incorporate this special mod that we’ve created for everyone.”

“The fact that Bethesda is keeping what is an old game updated is honestly a great thing – many members of the team are very excited to see this,” he notes. “On the technical front, being able to play Fallout London with the new potential engine improvements and the performance upgrades is fantastic. It’s going to mean that we can push the engine even harder than we’ve already pushed it. This is all going to be a boon.”

[–] [email protected] 6 points 1 year ago (2 children)

With all the AI generated garbage flooding text-based news, I didn't bother reading it either. It's a waste of my time 90% of the time.

[–] [email protected] 27 points 1 year ago (14 children)

Sometimes words are dumb, better avoid reading any words just to be safe.

[–] [email protected] 7 points 1 year ago

I don’t even read comments anymore.

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[–] [email protected] 4 points 1 year ago (3 children)

Mate, if you cared about your time, you wouldn't argue on Lemmy under a post about something you didn't even read.

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[–] [email protected] 4 points 1 year ago

Thank you for posting this. I was thinking that in a day when so many companies are pulling digital products, not pushing updates, and blaming consumers, that it was pretty damn cool of Bethesda to be updating anything outside a cash shop. Fallout 4 is (sorry everyone haha), 9 years old. Literally no one would bat an eye if they never touched the game again. Yeah, they have their own issues, though this is 100% a W and should be applauded.

[–] [email protected] 35 points 1 year ago (3 children)

Skyrim is one of the best selling games in history. A huge chunk of those sales took place on consoles, where mod availability is limited. This whole concept of modders being the only thing making Bethesda's games successful is quite exaggerated, IMO.

[–] [email protected] 35 points 1 year ago (2 children)

Mods are definitely the one thing giving their games longevity, nobody would be still playing Skyrim or Fallout 4 nowadays if it wasn't for the plethora of mods. In fact I feel kind of sorry for people playing on console, because the vanilla experience is just mediocre as fuck.

[–] [email protected] 16 points 1 year ago* (last edited 1 year ago)

I won't deny that mods extend their longevity. I'm just saying that there are plenty of gamers who are content with the vanilla games. Hell, Skyrim was an immediate success at launch, long before much of its mods came into existence. Same with Fallout 3 and 4. I'd argue the open world sandbox-esque design of the games are the main thing that give them longevity for the majority of players, similar to how tons of people still casually play any of the GTA games (and not just their online mode). Hell, most of the time when I see random social media posts for FO4, it's the vanilla game with people just showing off their crazy settlement builds.

[–] [email protected] 7 points 1 year ago (1 children)

terrible. just terrible. im still playing skyrim and fo4 without mods. 99% of my playthroughs are vanilla. i have single handedly proved your comment wrong 🍷🧐

[–] [email protected] 4 points 1 year ago (1 children)

I legitimately feel sorry for you.

[–] [email protected] 6 points 1 year ago (1 children)

no, i legitimately feel sorry for you. your comments read like a madman raging at the world. oh how they dare have fun and i dont? oh how dare the world not be just like me? woe is me. woe is me.

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[–] [email protected] 8 points 1 year ago* (last edited 1 year ago)

A huge chunk of those sales took place on consoles

Well it has been released on every major console since the 360/PS3 era. So a major chunk is console sales.

[–] [email protected] 6 points 1 year ago* (last edited 1 year ago) (1 children)

Mods might not make them successful, but they do make the games actually playable and enjoyable, especially as each new release has more never-to-be-fixed bugs than the last.

I've got a friend planning to buy Fallout 3 for PC, but no way they'd buy that for console after all this time. The experience just can't hold up.

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[–] [email protected] 4 points 1 year ago* (last edited 1 year ago) (1 children)

If they're arrogant enough to think they can survive without the modders, let them die, I say. Fuck around and find out.

Edit: looks like I found the butthurt fanboys 😂 You people need to establish a sense of both taste and quality cause god knows you're only making the problem worse by stupidly throwing your money at Todd's false advertising.

[–] [email protected] 9 points 1 year ago (1 children)

We're downvoting you because you didn't read the article or the other comments which makes yours look foolish.

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[–] [email protected] 74 points 1 year ago* (last edited 1 year ago) (2 children)

delayed indefinitely

Not just delayed

And it’s because an update broke the unreleased mod

[–] [email protected] 43 points 1 year ago

It's indefinite because they have dependencies that are maintained by other people that will break.

[–] [email protected] 19 points 1 year ago

I mean, until the update comes out it would need to be indefinite, you can't know what needs to be changed to even give an estimate until it's out. Could be anything from a simple five minute fix to starting from near the beginning, may need dependencies updated, etc

[–] [email protected] 16 points 1 year ago (2 children)

I'm not a fan of Bethesda in the slightest anymore, and this drives it home for me. I get that they want to update their game, good on them for updating an old game. But they release broken games that need mods to become playable. If they want to keep that ecosystem they need to quit, "breaking userspace" so to speak.

[–] [email protected] 9 points 1 year ago (1 children)

Usually this doesn't break the mods that fix bugs. That's almost always data changes.

It is actually impossible for any company to maintain compatibility with mods when those mods use executable injection techniques like skse for skyrim. A recompile of their source without any changes could break compatibility in that scenario.

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[–] [email protected] 5 points 1 year ago* (last edited 1 year ago) (2 children)

Despite you feeling like they NEED mods to be playable, the vast majority of people play Bethesda games with no mods whatsoever, most on platforms that aren’t even capable of open modding. If you wonder why Bethesda is lukewarm on mods in recent years, look no further than this sentiment.

How dare they update their game with free bug fixes, performance improvements, features and improved graphics? Their video game I bought on sale 10 years ago for $6 is an operating system with a stable, documented API, and making that comparison doesn’t make me look insane and wildly entitled. Who cares about the 100% of people who will receive a better game for free because of this, what’s important is the 1% of people who will have to rewrite their mod so that 10% of players can use it!

Why on earth would Bethesda not want to cater to this unprofitable, demanding & entitled crowd of out-of-touch nerds who think everyone tweaks everything to hell before even trying it? I’m at a total loss.

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[–] [email protected] 15 points 1 year ago

They're at least being professional about it, they've gone through all channels and simply don't want to disappoint anyone. The difference between this and something like tamriel rebuilt or whatever it's called is that this one is done, it's ready to go and they even say it's ready, but they don't want it to break after the next gen update. It'll come out, just have patience.

If anyone is looking for new fallout content there's always the fallout new California mod for New Vegas.

[–] [email protected] 15 points 1 year ago* (last edited 1 year ago) (2 children)

Wait what?

So Bethesda is releasing a update to improve the code base.

And the volunteer modders of Fallout London are blaming Bethesda because Bethesda didn't check in with them?

[–] [email protected] 31 points 1 year ago (1 children)

Well no, not really. They are just stating the fact that the update will almost certainly break their mod (and many others tbh) and just want time to fix it so even unexpierenced modders can enjoy it. They also say they are excited for Bethesda's update since they love FO4.

“Before you grab the pitchforks to go after Bethesda or tell us that we’re idiots and you know how to stop the update – remember, that’s you know how to do it, not the collective. This is a collective project; we want everyone to have the past four years of work to come out and be the best mod possible for all of our followers."

“The fact that Bethesda is keeping what is an old game updated is honestly a great thing – many members of the team are very excited to see this,” he notes. “On the technical front, being able to play Fallout London with the new potential engine improvements and the performance upgrades is fantastic. It’s going to mean that we can push the engine even harder than we’ve already pushed it. This is all going to be a boon.”

The Bethesda never changes bit was a joke that in context seems like he means it in a positive way.

"Bethesda. Bethesda never changes,” he concludes with a smile.

[–] [email protected] 7 points 1 year ago (1 children)

Yeah, the "Bethesda. Bethesday never changes" seems to me to just be a reference to the iconic and memed start of FO4. "War. War never changes". Just a little inside joke for the FO4 community

[–] [email protected] 14 points 1 year ago* (last edited 1 year ago) (1 children)

a reference to the iconic and memed start of FO4. "War. War never changes".

All the Fallout games start that way. Not just 4.

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[–] [email protected] 10 points 1 year ago

“Before you grab the pitchforks to go after Bethesda or tell us that we’re idiots and you know how to stop the update – remember, that’s you know how to do it, not the collective. This is a collective project; we want everyone to have the past four years of work to come out and be the best mod possible for all of our followers. We want to incorporate this special mod that we’ve created for everyone.”

[–] [email protected] 14 points 1 year ago (3 children)
[–] [email protected] 35 points 1 year ago

First sentence after the title:

Fallout London, the huge fan project taking the post-apocalyptic RPG to England,

[–] [email protected] 5 points 1 year ago (1 children)

I think it's an overhaul mod for fallout 4 set in London.

[–] [email protected] 12 points 1 year ago (3 children)
[–] [email protected] 43 points 1 year ago

Small city in Ontario Canada.

[–] [email protected] 5 points 1 year ago (3 children)

An area of land that people live on.

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago) (1 children)
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