this post was submitted on 25 Apr 2024
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[–] [email protected] 141 points 11 months ago* (last edited 11 months ago) (6 children)

Bethesda was under no obligation to talk to these mod devs beforehand. But it sure makes them look bad. As a recent comparable, Concerned Ape was open and communicative with all the mod devs before releasing his latest patch for Stardew Valley, a game that is just about as old as Fallout 4.

Bethesda has become a literal laughingstock at this point in time and it's just funny to point at them every time they rack up another L.

[–] [email protected] 74 points 11 months ago* (last edited 11 months ago) (4 children)

They had no obligation, but there was no reason they couldn't take the minimal effort and put out a blog post saying that the update would break mods. The modding scene is the only thing keeping Bethesda's games relevant (except New Vegas, but that's not really Bethesda's achievement).

[–] [email protected] 37 points 11 months ago

The modding scene is the only thing keeping Bethesda’s games relevant

The recent Fallout series is probably doing a good job.

[–] [email protected] 21 points 11 months ago (3 children)

Every single update breaks mods that rely on a script extender because it changes the game's binary.

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[–] [email protected] 9 points 11 months ago

Bethesda communicated beforehand for script extender Skyrim. Gave them an NDAA and allowed them to update the extender before the anniversary update release.

Don’t know why they didn’t do the same for Fallout

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[–] [email protected] 64 points 11 months ago (2 children)

Every single time this happens, people act like its the first time. Game updates -> Script Extender breaks -> Mods reliant on it break too. Every. Single. Time.

[–] [email protected] 17 points 11 months ago (1 children)

but this is a game that basically lives and dies by its mods, and this is an update that (arguably) changed nothing anyone who is still playing the game cares about after years of stability. why fix what isn't broken?

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[–] [email protected] 58 points 11 months ago (2 children)

"This thing they announced for last year, then pushed back to this year and released to coincide with a massively hyped TV show was a complete surprise to us." Is that really FO:London's stance? I mean, I feel for them that it sucks, but to call it a surprise feels straight up disingenuous.

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[–] [email protected] 26 points 11 months ago (2 children)

I'll have to watch the BBC interview. The way the article is worded makes it sounds like they've been in communication with Bethesda while creating Fallout London.

[–] [email protected] 26 points 11 months ago (1 children)

There's actually a comment to the effect that they had zero communication with Bethesda, but still wish they had been given earlier notice.

[–] [email protected] 17 points 11 months ago (2 children)

That's the kicker lol. They didn't communicate with Bethesda but expect Bethesda to communicate with them.

[–] [email protected] 32 points 11 months ago (7 children)

Yeah but what expectation could they have had that they'd need to communicate with Bethesda in the first place? The game's been "complete" for several years at this point, and IIRC Skyrim Special Edition (the Skyrim version of what happened here) was both announced in advance and released as a separate game, so mods that weren't getting updates could still function. In light of that, it seems reasonable for the developer to expect advance warning at least in the form of a press release prior to the update being made available. Should they have reached out every week asking whether Bethesda had any plans to update a 10-year-old game?

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[–] [email protected] 11 points 11 months ago* (last edited 11 months ago)

It wouldn’t be the first time, the SKSE team for Skyrim was in contact with Bethesda before Special Edition came out.

[–] [email protected] 11 points 11 months ago (1 children)

It was surreal watching BBC report on a game mod. I saw the thumbnail 'Fallout London Delay' with the BBC logo and thought there was a terrorist attack or something.

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[–] [email protected] 21 points 11 months ago (3 children)

I remember hearing about the current-gen upgrade a long time ago. Why is this a surprise?

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[–] [email protected] 18 points 11 months ago* (last edited 11 months ago) (9 children)

Am I the only person who never installed a single mod for any Bethesda game?

[–] [email protected] 45 points 11 months ago (2 children)

you're missing out hundreds and thousands of awesome fan made content, there's even entire fan made dlcs

[–] [email protected] 28 points 11 months ago (1 children)

Don't forget the hundred-hour-long minigame of "Which order do these mods need to load in so they don't break again?"

[–] [email protected] 17 points 11 months ago

Modding is a hobby, and just like other hobbies, tinkering is part of the fun.

[–] [email protected] 19 points 11 months ago (1 children)

That automated settlement mod for FO4 single handedly rekindled my interest in the game.

I'm not building one more goddamn water purifier for you lazy bastards 😤

... Unless I see you have a slight shortage in your build plan

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[–] [email protected] 10 points 11 months ago

Agree with whay the other person said. Mods for these games are incredible, often better than the core game. Definitely do it

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[–] [email protected] 16 points 11 months ago (1 children)

I made sure to download my copy of FO4 from GOG since it hasnt updated yet. Shame London won't release on GOG (who will be hosting it) still while they work on fixing it for the new version.

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[–] [email protected] 15 points 11 months ago (3 children)

Why do they need to release for the newest version? If they were going to release soon anyways, just release for the old version of Fallout.

[–] [email protected] 13 points 11 months ago (4 children)

I'm picturing the number of messages they'd receive the day the update hit. People suck. Most will understand that they need to hold off on updating if they want to play the mod, some will seek support when it breaks. Some of those will say "that makes sense" and disappointedly wait for the mod to update, some of those will get angry. I certainly wouldn't want an inevitable flood of angry emails a few days after the big release.

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[–] [email protected] 14 points 11 months ago (8 children)

I'm disappointed in myself for buying FO4 recently.

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[–] [email protected] 13 points 11 months ago (4 children)

I just received the update and the graphics are much better in the XBox. Everything is much more smooth.

[–] [email protected] 12 points 11 months ago (13 children)

Probably jack shit compared to the graphical mods that were already out there

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[–] [email protected] 11 points 11 months ago* (last edited 11 months ago)

Probably the fps bump, which could’ve been done ages ago if they wanted to, and with far less drama. It’s about as simple as ticking a box.

And apparently it doesn’t even include graphical improvements. At least on PC.

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