I don't blame the MD tbh, if I had to try and make Starfield worth buying I'd fucking quit
Fire Emil and you'll be on a good start to un-fucking yourselves, Bethesda
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I don't blame the MD tbh, if I had to try and make Starfield worth buying I'd fucking quit
Fire Emil and you'll be on a good start to un-fucking yourselves, Bethesda
The adoring fan and characters like claptrap are proof that I would never make it as lead designer for game sequels. I would never include a character like those and think to myself "This needs to be more than an annoying minor side character, I need to bring them closer to begin to the identity of the games."
Awesome, I hate marketers.
I was a pretty hardcore Bethesda fan for years, long before Skyrim. But they have burned me too many times now for me to have any faith in ESVI.
Literally dummy easy. Hire the mod developers. Work WITH them not commanding them. Have better graphics than starfield. Hire a decent writer for the main quest.
I seriously doubt they do actual surveys. The only one’s raising the bar are AAA developers.
The real Bethesda fans will know the game is going to be wonky as hell when it comes out. Mods and fan fixes/tweaks are the real bread and butter. Bethesda just creates the world. The fans make it awesome.
Every single one of Bethesda’s fan favorite games are great games without mods.
Mods are little more than the whipped cream on top of what needs to be an already enticing sundae. Starfield was a perfect example of the fact that mods won’t save a game on their own, and that the days of the level of modability old Bethesda games had are now gone.
They can try.
I think it will meet my Creation Store fan expectation, and that's not something I am looking forward to.