It’s not for game developers, it’s to convince capital that they should keep funding Microsoft’s data center expansions. Keep funding the methane companies that provide the power for them.
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Muse is currently capable of generating visuals at a resolution of 300x180 pixels
"Please, just give us more money so we can hyperscale enough for this to be useful" lmao
What would be significantly more useful for game developers is AI generated 3D models or something they actually ask for.
A stable diffusion plug-in or something to export 3d models for blender would be awesome. I've been waiting for something like that.
You can literally just generate .obj files from AI and have been able to for like a year.
They open in Blender no problem, but you would want to retopo, rig, and texture them for any real use.
Very much related:
LLaMA-Mesh by nv-tlabs on Github | Unifying 3D Mesh Generation with Language Models. Create 3D meshes by chatting.
meshgen by huggingface on Github | A blender addon for generating meshes with AI. This initial release contains a minimal integration of LLaMA-Mesh in Blender.
Something that would actually help you? Lol. No. We can't afford that.
So they are marketing this to the Sinclair ZX Spectrum fans? It seems powerful enough, we only use 256x192 with 16 colors (two of which are black).
Good job, Microsoft!
All hype, No bite.
I didn't read the article, but I came to comment on the way that TV is mounted on an easel and is pointed at the ceiling. I'm sure that's a wonderful viewing experience.
I'm glad someone focuses on the important facts. The way they are sitting sideways to the TV will surely give them sore necks.
it wont
Okay but these models are actually pretty interesting when you dive in. Useful yet? Not by a long shot (I’m guessing decades, not years of work). But interesting nonetheless.
I just want an ai model that categorises player types and explains to me what and why makes certain types like some mechanics. It's not useful in the least to generate visuals