What is the matter with you RT haters? It's a graphical feature that greatly improves the realism of graphics but comes at a performance cost, often large. But if you have the hardware, then you can run it fine. And upscaling helps. What the actual fuck is the problem here? How is this different than any other fancy new graphic tech that has come out? It's like people lose their minds when devs try to push the boundaries with graphics that require high end hardware to max out. Like no shit. Would you rather devs just make every game with crappy graphics forever? You don't want them to try to make stuff look better? I just don't get the hate.
Thanks for coming to my Ted Talk.