Lmao. The “organic” labeling has made it to electronics.
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Certified Artisanally Hand-Crafter Code
just as meaningless too!
Not sure how to interpret this. The use of any tool can be for good or bad.
If the quality of the game is increased by the use of AI, I'm all for it. If it's used to generate a generic mess, it's probably not going to be interesting enough for me to notice it's existence.
If they mean that they don't use AI to generate art and voice over, I guess it can be good for a medium to large game. But if using AI means it gets made at all, that's better no?
People want pieces of art made by actual humans. Not garbage from the confident statistics black box.
It’s all virtue signaling. If it’s good, nobody will be able to notice anyway and they’ll want it regardless. The only reason people shit on AI currently is because expert humans are still far better than it.
We’re just at that awkward point in time where AI is better than the random joe but worse than experts.
The only reason people shit on AI currently is because expert humans are still far better than it.
Not it's not! There are a whole bunch of reasons why people dislike the current AI-wave, from artist exploitation, to energy consumption, to making horrible shitty people and companies richer while trying to obviate people's jobs!
You're so far off, it's insane. That's like saying people only hate slavery because the slaves can't match craftsmen yet. Just wait a bit until they finish training the slaves, just a few more whippings, then everyone will surely shut up.
What if they use it as part of the art tho?
Like a horror game that uses an AI to just slightly tweak an image of the paintings in a haunted building continuously everytime you look past them to look just 1% creepier?
Would the feature in that horror game Zort where you sometimes use the player respon item and it respons an NPC that will use clips of what a specific dead player has said while playing count as AI use? If so, that's a pretty good use of AI in horror games in my opinion.
I'd argue that even if gen-AI art is indistinguishable from human art, human art is better. E.g. when examining a painting you might be wondering what the artist was thinking of, what was going on in their life at the time, what they were trying to convey, what techniques they used and why. For AI art, the answer is simply it's statistically similar to art the model has been trained on.
But, yeah, stuff like game textures usually aren't that deep (and I don't think they're typically crafted by hand by artists passionate about the texture).
I am for the most part angry that people are being put out of work by AI; I actually find AI-generated content interesting sometimes, for example AI Frank Sinatra singing W.A.P. is pretty funny. This label is helpful to me so that I know I'm supporting humans monetarily.
They cannot possibly assure customers that remote devs aren't using copilots to help them code.
Generative AI is a technology that can create pictures, movies, audio (music or voice action) and writing using artificial intelligence
By their definition of Gen AI, it's unclear to me if the label says anything about code. I'm not sure I would consider it "writing."
This might be a little off-topic, but I've noticed what seems to be a trend of anti-AI discourse ignoring programmers. Protect artists, writers, animators, actors, voice-actors... programmers, who? No idea if it's because they're partly to blame, or people are simply unaware code is also stolen by AI companies—still waiting on that GitHub Copilot lawsuit—but the end result appears to be a general lack of care about GenAI in coding.
I think it's because most programmers use and appreciate the tool. This might change once programmers start to blame gen AI for not having a job anymore.
There remains a significant enclave that rejects it, but yeah, it's definitely smaller than equivalent groups in other mentioned professions. Hopefully things won't get that far. I think the tech is amazing, but it's an immense shame that so many of my/our peers don't give a flying fuck about ethics.
There remains a significant enclave that rejects it, but yeah, it's definitely smaller than equivalent groups in other mentioned professions.
Reporting in.
I think the tech is amazing, but it's an immense shame that so many of my/our peers don't give a flying fuck about ethics.
Yup. Very much agreed here. There are some uses that are acceptable but it's a but hard to say that any are ethical due to the ethically bankrupt foundations of its training data.
Indie studio teams are pretty small so its possible, I personally hate that the word copilot ever even appears and never ever autogen code, but moreso I'm sure the stamp refers to art, texture, and sound.
Good shit. A carefully thought out handcrafted experience will always be better than interactive slop.
Reminds me of the 70s when suddenly everything was "Eco-Friendly".
I remember an old song "I'll go green when they go green and they'll go green but not really green more like aquamarine" and it appears to no longer exist on the internet.
Another song I can't find is about a guy who tells the story of all his past lives and in each he was a whore and someday he'll be a whore again.
Really wish songs would stop disappearing.
The first one is "Go Green" by Mitch Benn
found it in 2 minutes just by googling the lyrics in your comment, specifically this search:
"go green when they go green"
We’ll go green when you go green
You’ll go green when he goes green
We’ll get as far as aquamarine or so
But we’re still gonna call it green
but I couldn't find the second one
this is stupid, there's SO many indie games using procedural generation which is fucking generative AI. It's in a shitload of them, from speulunky to Darkest Dungeon 2.
Procedural generation is generative, but it ain't AI. It especially has nothing in common with the exploitative practices of genAI training.
It makes decisions.
It generates content.
It doesn't make decisions, but neither does Gen AI. Not sure if you're doubly wrong or half right.
But it's not Gen AI.
As I touched on previously, those aren't the qualities that make people opposed to AI. But have fun arguing dictionary definitions.
Ah but remember that AI no longer means the what it has meant since the dawn of computing, it now means “I don’t understand the algorithm, therefore it’s AI”.
Hell, AI used to mean mundane things like A* pathfinding, which is in like, every game ever.
I’m really tired of the shift in what AI means.
To be fair to the people protesting this isn't what they're objecting to. They don't like tools which were built on theft, which all the major LLMs were. That's the core issue, along with the fear that artists will be devalued and replaced because of them.
There are many reasons that people dislike gen AI; you can't be sure that it's because they dislike how it's built on theft. Here are three different unrelated reasons to dislike gen AI:
- it puts people out of work;
- it's built on theft;
- it produces "slop" in large quantities
Procgen is not genAI. It's not even machine learning.
This feels discouraging as someone who struggled with learning programming for a very long time and only with the aid of copilot have I finally crossed the hurdles I was facing and felt like I was actually learning and progressing again.
Yes I’m still interacting with and manually adjusting and even writing sections of code. But a lot of what copilot does for me is interpret my natural language understanding of how I want to manipulate the data and translating it into actual code which I then work with and combine with the rest of the project.
But I’ve stopped looking to join any game jams because it seems even when they don’t have an explicit ban against all AI, the sentiment I get is that people feel like it’s cheating and look down on someone in my situation. I get that submitting ai slop whole sale is just garbage. But it feels like putting these blanket ‘no ai content’ stamps and badges on things excludes a lot of people.
Edit:
Is this slop? https://lemjukes.itch.io/ascii-farmer-alpha https://github.com/LemJukes/ASCII-Farmer
Like I know it isn’t good code but I’m entirely self taught and it seems to work(and more importantly I mostly understand how it works) so what’s the fucking difference? How am I supposed to learn without iterating? If anyone human wants to look at my code and tell me why it’s shit, that’d actually be really helpful and I’d genuinely be thankful.
*except whoever actually said that in the comment reply’s. I blocked you so I won’t see any more from you anyways and also piss off.
If you learned to code with AI then you didnt learn to code.
Same vibes as "if you learned to draw with an iPad then you didn't actually learn to draw".
Or in my case, I'm old enough to remember "computer art isn't real animation/art" and also the criticism assist Photoshop.
And there's plenty of people who criticized Andy Warhol too before then.
Go back in history and you can read about criticisms of using typewriters over hand writing as well.
None of your examples are even close to a comparison with AI which steals from people to generate approximate nonsense while costing massive amounts of electricity.
Grumpy fucks sure love pullin that ladder up behind ‘em.
If you learned math with a calculator you didn’t learn math.
Firstly, a calculator doesn't have a double digit percent chance of bullshitting you with made up information.
If you've ever taken a calculus course you likely were not allowed to use a calculator that has the ability to solve your problems for you and you likely had to show all of your math on paper, so yes. That statement is correct.
FWIW I agree with you. The people who say they don't support these tools come across as purists or virtue signallers.
I would agree with not having AI art* or music and sounds. In games I've played with it in, it sounds so out of place.
However support to make coding more accessible with the use of a tool shouldn't be frowned upon. I wonder if people felt the same way when C was released, and they thought everyone should be an assembly programmer.
The irony is that most programmers were just googling and getting answers from stackoverflow, now they don't even need to Google.
*unless the aim is procedurally generated games i guess, but if they're using assets I get not using AI generated ones.
The irony is that most programmers were just googling and getting answers from stackoverflow, now they don't even need to Google.
That's the thing, though, doing that still requires you to read the answer, understand it, and apply it to the thing you're doing, because the answer probably isn't tailored to your exact task. Doing this work is how you develop an understanding of what's going on in your language, your libraries, and your own code. An experienced developer has built up those mental muscles, and can probably get away with letting an AI do the tedious stuff, but more novice developers will be depriving themselves of learning what they're actually doing if they let the AI handle the easy things, and they'll be helpless to figure out the things that the AI can't do.
Going from assembly to C does put the programmer at some distance from the reality of the computer, and I'd argue that if you haven't at least dipped into some assembly and at least understand the basics of what's actually going on down there, your computer science education is incomplete. But once you have that understanding, it's okay to let the computer handle the tedium for you and only dip down to that level if necessary. Or learning sorting algorithms, versus just using your standard library's sort()
function, same thing. AI falls into that category too, I'd argue, but it's so attractive that I worry it's treating important learning as tedium and helping people skip it.
I'm all for making programming simpler, for lowering barriers and increasing accessibility, but there's a risk there too. Obviously wheelchairs are good things, but using one simply "because it's easier" and not because you need to will cause your legs to atrophy, or never develop strength in the first place, and I'm worried there's a similar thing going on with AI in programming. "I don't want to have to think about this" isn't a healthy attitude to have, a program is basically a collection of crystallized thoughts and ideas, thinking it through is a critical part of the process.
The people who say they don't support these tools come across as purists or virtue signallers.
It is now "purist" to protest against the usage of tools that by and large steal from the work of countless unpaid, uncredited, unconsenting artists, writers, and programmers. It is virtue signaling to say I don't support OpenAI or their shitty capital chasing pig-brethren. It's fucking "organic labelling" to want to support like-minded people instead of big tech.
Y'all are ridiculous. The more of this I see, the more radicalized I get. Cool tech, yes, I admit! But wow, you just want to sweep all those pesky little ethical issues aside because... it makes you more productive? Shit, it's like you're competing with Altman on the unlikeability ranking.
Back in the day, people hated Intellisense/auto-complete.
And back in the older day, people hated IDEs for coding.
And back in the even older day, people hated computers for games.
There'll always be people who hate new technology, especially if it makes something easier that they used to have to do "the hard way".