this post was submitted on 22 Mar 2025
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Quoting someone from another site:

Some key things:

  1. The real world price must be displayed for the item, not just the currency (ie, an outfit should say $24 next to it, not just 2800 vbucks).

  2. Currencies must be exactly matchable to purchase amounts, so no 1000 point packages for 800 point items to leave 200 extra

It’s nice to see some government documents that genuinely understand how these currencies are being used in manipulative ways.

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[–] [email protected] 18 points 2 months ago

Quite the big step for gaming rights in the EU. In the last page, the document also mentions "whales" as "vulnerable people", adding that a game targeting them specifically may run afoul of EU legislation when precaution are not taken to protect them from their impulses.

This may have a gigantic ripple effect in the industry -- or it may not, if the industry decides that targeting whales in the US and China is more profitable than bowing to the EU.

[–] [email protected] 14 points 2 months ago

This is long overdue

EU taking some big strides rn

[–] [email protected] 5 points 2 months ago

Honestly that sounds amazing, and would help a lot of people to not over spend.

[–] [email protected] 4 points 2 months ago

finally.

literally why is anarchist NA not doing their jobs here... same with the apple/google offensive just a couple days ago people need to preassure from within, EU can only do so much

[–] [email protected] 4 points 2 months ago (1 children)

I guess guidelines are a decent start, the part that's gonna be tricky is getting the gaming industry to follow them.

[–] [email protected] 3 points 2 months ago (1 children)

what's hard here, either you follow the rules or you get disabled in EU markets - your loss

[–] [email protected] 1 points 2 months ago (1 children)

The gaming industry is gonna fight this every step of the way. There's gonna be lobbying, kicking and screaming; and no it's certainly not as simple as "follow the rules or get banned". First off because you can't just ban games by flicking your fingers, there's thousands of games and dozens of distributing platforms. Secondly because the goal isn't to remove them from the market but to get them to play ball.

[–] [email protected] 3 points 2 months ago (1 children)

I mean they play ball when they are disabled until they comply with the law, no?

Similar to the loot case law change (belgium/netherlands iirc). Or was that handled differently?

[–] [email protected] 1 points 2 months ago (1 children)

If you look at how the EU is handling the Digital Markets Act - it's gonna be fines.

[–] [email protected] 2 points 2 months ago (1 children)

so lootboxes were never diabled?

Pretty sure I've heard users from these regions mention that they had their shops completely unavailable in certain games

But fines wouldnt be an issue here either to me, maybe Im missing something

[–] [email protected] 1 points 2 months ago

Pretty sure I've heard users from these regions mention that they had their shops completely unavailable in certain games

Those were local measures that were not handled by the European Union.

[–] [email protected] 2 points 2 months ago

rare EU commission W