this post was submitted on 08 May 2025
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With the implementation of Patch v0.5.5 this week, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide.

How lame. Japan needs to fix its patent laws, it's ridiculous Nintendo owns the simple concept of using an animal to fly.

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[–] [email protected] 27 points 2 days ago (2 children)

This is insane - Pokemon cannot trademark having mounts in games. Screw Niantic, the Pokemon company and especially Nintendo which basically controls the first two. Screw them

Do not support these companies.

Sincerely, A life long Pokemon fan

[–] [email protected] 14 points 2 days ago (1 children)

Atlus should sue Nintendo for stealing the idea of monster collecting and storing them in your PC from Megami Tensei.

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[–] [email protected] 2 points 1 day ago

pokemon licenses to niantac, its solely on pokemon company/nintendo.

[–] [email protected] 61 points 2 days ago* (last edited 2 days ago) (9 children)

This is why I'll never feel sorry for Nintendo - karma is long overdue for this company. In fact, I'll download a switch emulator right now just to spite them.

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[–] [email protected] 35 points 2 days ago (2 children)

I can get the pokéball, but mounts in games are older than pokémon. That one makes no sense.

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[–] [email protected] 17 points 2 days ago (1 children)

Why is there nothing in place to punish Ninendo for doing shit like this?

Patent law is rigged. Legal monopolies shouldn't exist.

[–] [email protected] 8 points 2 days ago (1 children)

Legal monopolies shouldn’t exist.

I agree IP law is messed up, but that doesn't mean the idea doesn't have merit.

Having a temporary, legal monopoly on something that requires a lot of R&D and not much production cost (say, a novel or new kind of asphalt) allows the creator to make back their R&D costs before competitors come out with cheaper alternatives. Without that protection, companies would be less likely to invest in R&D.

We need shorter durations and more scrutiny on scope. Also, patents should generally not apply to software.

[–] [email protected] 7 points 2 days ago (8 children)

that doesn’t mean the idea doesn’t have merit.

As an incentive structure for corporations and "people" purely motivated by avarice, sure.

Most people naturally want to create and contribute as long as their needs and most basic wants are met. A monopoly as an incentive is not necessary.

Without that protection, companies would be less likely to invest in R&D.

There are many ways to motivate corporations to do R&D outside of offering them a monopoly on a silver platter. Incentives are only one half of the equation. Its really all about leverage.

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[–] [email protected] 36 points 2 days ago* (last edited 2 days ago) (23 children)

Copyright and patent laws need to die.

Victims of Stockholm Syndrome always focus on what their abusers provide, but never what they take away.

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[–] [email protected] 262 points 3 days ago* (last edited 3 days ago) (16 children)

This lawsuit is so stupid. In my opinion, patenting, copyrighting, or trademarking concepts or mechanics in video games shouldn't be allowed at all. The nemesis system in the Shadow of Mordor games was so cool, but we're never going to see anything like it again. Warner went through the trouble to copyright (or something idk I'm not a lawyer) that system, and then let the series die out.

I'm waiting to see the headlines that any other games with a shooty thing that goes bang is illegal, and the concept of shooting a gun in a video game is going to be owned by either Rockstar/Take Two or the collective mob of Call of Duty developers. If the world is gonna get that stupid, I got my fingers crossed that Bubsy 3D owns the rights to jumping

Edit: Thought about it for 10 more seconds and I have questions. Is it specifically gliding using a creature that Nintendo has a problem with, or is it creature-assisted traversal in general? Can they sue Skyrim since you can ride horses? Palworld made the change so that you need to build a glider to glide around. BOTW and TOTK used gliders. Is Nintendo gonna sue them for that now too? I fucking hate all of this so God damned much

[–] [email protected] 98 points 3 days ago (4 children)

I'm unconvinced that the Nemesis system would have worked well in too many other settings, but one game patent that had a tangible effect on the industry was Bandai-Namco's patent on loading screen mini games. Remember how you could make the Soul Calibur II characters yell stuff while the match loaded? Funny that we didn't see it again until Street Fighter 6, isn't it? Conveniently after a patent would have expired. We went through an entire era of games with load times that could have benefited from mini games, and by the time the patent expired, we had largely come up with ways to get rid of load screens altogether.

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[–] [email protected] 78 points 3 days ago (8 children)

The tried to patent fucking MOUNTS. Someone get square and blizzard on the sue-train and ream Nintendo a new one.

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[–] [email protected] 147 points 3 days ago (15 children)

Nintendo is just a garbage lawsuit company that sometimes makes hardware with stupid subscriptions attached.

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[–] [email protected] 67 points 2 days ago (3 children)

This is bullshit. Warner Brothers and Nintendo need to lose, hard.

Also, why the hell does Nintendo think they were first when it comes to the concept? Animals and gliding have been a thing for a long time.

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[–] [email protected] 70 points 2 days ago* (last edited 2 days ago) (2 children)

Palworld did more for the monster-collecting genre in one early access title than Pokémon has in the last decade of AAA titles.

Why does Nintendo deserve these patents when they aren't going to produce anything meaningful with them and simply weaponize them to squash any real threatening competition?

Pokémon is the highest grossing franchise in the world, and 2nd place isn't even close. I think they can give a little ground to an indie developer who makes games that people are actually interested in playing. The patent bullshit is ridiculous.

[–] [email protected] 39 points 2 days ago

Because that's how Nintendo works. They are the Disney of gaming.

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[–] [email protected] 52 points 2 days ago

Remember they amended the patent after palworld came out

[–] [email protected] 25 points 2 days ago (1 children)

I need to start patenting random game mechanics, apparently.

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[–] [email protected] 87 points 3 days ago (17 children)

I'm a little torn on this.

On the one hand, let's be real - clearly PalWorld takes more than a little "inspiration" on a bunch of different Pokemon IP. The illustrations, modeling, and just visual style overall matches in many ways almost perfectly for many of the creatures. They are like off-brand versions of Pokemon with the exact same eyes, mouth types, etc. in many cases as if they were illustrated by Ken Sugimori himself.

Additionally, the game involves using handheld ball devices thrown at wild world-roaming creatures you capture after cutting down their health by some amount to increase the catch percentage and different "grade" balls have increased chance for capture.

There is also a nefarious organization competing with you for capturing these wild creatures like Team Rocket.

But on the OTHER hand, the leveling up, breeding, base-building, the various ability tech-trees, item crafting, and just overall engine complexity is VASTLY superior to what appears to now be an almost EMBARRASSINGLY behind set of game design mechanics in the actual Pokemon games... it's sort of a Saints Row vs GTA IV situation here where they were an obvious copy off, but improved in enough ways that ended up being a fun game in itself.

Copying off exact art asset styles is one thing you shouldn't do... but taking Nintendo's gameplay ideas and expanding upon them vastly and being told to remove said mechanics as if they stole code is asinine and sets a bad precedent.

Every time there's been a popular game, there are a thousand copies off them that twist and evolve those mechanics until something else comes along.

Nintendo came along with platformers after Pitfall on Atari. Sonic copied 2D platforming basics from Mario like running to the right and jumping on enemies but changed so much. Final Fantasy copied off Dragon Quest, which itself was a digital idea based off of Dungeons & Dragons. Doom to games like GoldenEye to Halo to Call of Duty to PUBG to Fortnite to APEX Legends...

This feels like taking advantage of grey area in the realm of visual IP similarity to shut down someone making their gameplay design mechanics look antiquated by comparison.

Really embarrassing for Nintendo to be doing this, when clearly what Nintendo should be doing is doing like what Fortnite did when APEX came along and added location / enemy / weapon call outs and just STEALING the mechanics they weren't clever enough to think of on their own and implement better versions in their own games... but clearly they'd just rather have a monopoly and continue lackluster work.

[–] [email protected] 67 points 3 days ago (13 children)

There are over 1,000 pokemon. I think it's a Tolkien situation- where famously, you can't write fantasy without using ingredients that Tolkien created, because if you do, obviously it's from Tolkien, and if you didn't, the reader is asking why not? That kinda deal.

If you set out to create a game involving collecting, or even looking at and cataloguing, a bunch of different fantasy creatures, you're going to have some that are at least a little similar to pokemon. The electibuzz/grizzbolt example you gave is a fantastic one. You're claiming it's stolen, but that there is a cat creature with a single lightning bolt in it's belly. Versus a... monkeything? Covered in them. My point here being, even if they didn't steal (which, I'm sure they did, there are other, better examples) at a certain point you have to accept that with 1,000 pokemon, there's going to be overlap, so you either need to just be up front about the stealing, or you need to spend 5x the amount of development time making sure none of your creatures have overlap.

Personally, Pokemon has been around for more than 25 years. Even if they released a million games a year, they shouldn't get to gatekeep 'all creature-collection simulators that you use balls for and that you can ride like a dragon.' Fuck that. They got infinite money back on their initial investment, and they shouldn't be allowed to just own the ideas. This is the kind of bullshit that makes me (a lifelong pokemon fan) want to never, ever, ever give them money again.

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[–] [email protected] 44 points 3 days ago

Look, if the problem is the similar designs then sue for that!

[–] [email protected] 35 points 2 days ago (4 children)

clearly PalWorld takes more than a little “inspiration” on a bunch of different Pokemon IP

There's 1025 Pokemon at this point in time - how the hell are you supposed to create a unique pokemon at this point in time? Even pokemon can't create unique pokemon anymore.

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[–] [email protected] 120 points 3 days ago (2 children)

I mean... Patents in general are bullshit just for things like this.

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[–] [email protected] 81 points 3 days ago (4 children)

Wait i can't fly on Pals now?

Does that mean that Ark can't fly on dinosaurs?

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[–] [email protected] 38 points 2 days ago

Fuck Nintendo.

[–] [email protected] 26 points 2 days ago (3 children)

Here's hoping Pokemon and Nintendo see disappointing sales. Everytime someone brings up Pokemon, bring up Palworld and how massive of a dick the Pokemon Company/Nintendo was. When people talk about the Switch 2, they bring up all the lawsuits Nintendo brought up on fans, all the YouTubers that dealt with issues because suing people, I'd assume, is Nintendo's main income source at this point..

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[–] [email protected] 73 points 3 days ago (2 children)

Nintendo ownes the IP of hangliders now.

Nintendo will never see another cent from me for this petty bullshit. My kids will play with other toys.

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[–] [email protected] 85 points 3 days ago (1 children)

Since when is flying on a monster patentable. What a bunch of bullshit. Nintendo has really used up the last of any good will the company had. I will not be giving them a dime from here on out.

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[–] [email protected] 37 points 2 days ago (1 children)

I don't care about Palworld, but I do hate Nintendo. Enemy of my enemy and all that.

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[–] [email protected] 13 points 2 days ago* (last edited 2 days ago) (2 children)

palword wouldve solved some of its problem by not naming it to close to POKEMON names, or gimmicks, or copy verbatim some of its features. they only noticed when things were named exactly like they did in the pokemon consoles.

kinda wierd thing to target, when flying was in WOW for 2 decades before this lawsuit.

-after looking at another post, they also copied the pokemon and changed it very little of the pal-creature, palword needs ot do better to have a stronger case.

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