this post was submitted on 12 May 2025
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[–] [email protected] 85 points 4 weeks ago (5 children)

I guess AAA studios are hollywood now. Unable to create something new, put a new coat of paint on something from the attic. Milk the audience with nostalgia.

[–] [email protected] 16 points 4 weeks ago

No$talgia

Ftfy

[–] [email protected] 10 points 4 weeks ago (1 children)

I have no issues with them remastering old games for newer platforms. I have a problem with remaking old games instead of making new games.

[–] [email protected] 3 points 4 weeks ago (1 children)

Such a thin line, but that's exactly what I'm saying. That on top of stop charging full new game price for something that I played 10+ years ago that's only a remaster.

[–] [email protected] 1 points 4 weeks ago

Yeah, I'd much prefer they make it a DLC or something for the existing game instead of a new entry entirely. I'd ideally be able to toggle between old and new in the same game.

[–] [email protected] 5 points 4 weeks ago

Have been for a while. Thank god indie game devs.

[–] [email protected] 4 points 4 weeks ago

Now? They do that all the time, in fact Hollywood do this since I don't know, the 50s?

[–] [email protected] 66 points 4 weeks ago (2 children)

Never thought I say this, but we gonna get GTA 4 before GTA6

[–] [email protected] 28 points 4 weeks ago (1 children)

We already did, but we will again too!

[–] [email protected] 6 points 4 weeks ago
[–] [email protected] 4 points 4 weeks ago

Man, it's been so long i forgot we were up to 5 already and thought this was the new GTA.

[–] [email protected] 51 points 4 weeks ago (1 children)

Ok but don't fix the swing set of doom. A significant portion of my playtime was trying to best my longest launch.

[–] [email protected] 42 points 4 weeks ago (2 children)
[–] [email protected] 13 points 4 weeks ago

The car deformation physics of the game were so damn good and fun

[–] [email protected] 6 points 4 weeks ago

The last guy at the end and his 1-frame death 💀

[–] [email protected] 31 points 4 weeks ago (7 children)

$69.99 at launch guaranteed.

No

Fucking

Thanks

[–] [email protected] 12 points 4 weeks ago (2 children)

Been playing it on PC. Performs better at 1440p that 1080p for reasons I don’t understand

[–] [email protected] 6 points 4 weeks ago (1 children)

Hope you're running on Vulkan, for me it went from 30ish fps to an illegally high number for some ungodly reason.

[–] [email protected] 4 points 4 weeks ago (2 children)

I’ll have to check. I’m running it on Linux via proton, so it might get complicated

[–] [email protected] 6 points 4 weeks ago (2 children)

Then surely it's via Vulkan? Is Proton able to use anything else under the hood?

[–] [email protected] 2 points 4 weeks ago* (last edited 4 weeks ago) (1 children)

Well there is d9vk and dxvk which translates directX 9, 10 and 11 to Vulkan and vkd3d which translates direct3D (directX 12) to Vulkan. So it's all Vulkan on the Linux side, Proton 'just' uses one of these to translate the game into Vulkan or passes it through if the game is already Vulkan.

I don't think there is a native (to GTA IV) Vulkan renderer in game though and therefore there isn't anything more you can or have to do on Linux.

On Windows, some older games actually get performance improvements from the translation to Vulkan.

[–] [email protected] 1 points 3 weeks ago (1 children)

Can you use Proton on Windows too? Cool if so.

[–] [email protected] 1 points 3 weeks ago (1 children)

No, not Proton, but the dxvk stuff works on Windows too. You just need to replace some .dll files

[–] [email protected] 1 points 3 weeks ago

Ah neat. Thanks for explaining!

[–] [email protected] 1 points 4 weeks ago

Honestly I don’t know lol

[–] [email protected] 2 points 4 weeks ago

Ah yeah then that's Vulkan

[–] [email protected] 1 points 4 weeks ago

It's probably because things get janky on high FPS. I wasn't able to complete the game until I capped the FPS in the final mission (helicopter scene).

[–] [email protected] 7 points 4 weeks ago (1 children)

$0 because I still own my PS3, and physical copy of the game.

[–] [email protected] 2 points 4 weeks ago

Played it on Xbox series X last year and have no desire to go back to it. I enjoyed the story and I'm done with it

[–] [email protected] 5 points 4 weeks ago

The original will probably run better, too. I bet this is another TES IV situation where they stitched UE5 on top of the original game engine. The release pattern of being completely quiet, then random leak, then it drops is eerily similar.

[–] [email protected] 4 points 4 weeks ago

🏴‍☠️

Savvy?

load more comments (3 replies)
[–] [email protected] 14 points 4 weeks ago (2 children)

Just keep Grove Street Games as far away from this as possible.

No one wants to see them butcher another entry in this series with their lazy, AI-upscale slop.

[–] [email protected] 3 points 4 weeks ago (1 children)

I think they got shut down did they not?

[–] [email protected] 3 points 4 weeks ago (1 children)

They are still hiring, according to their website - so unlikely they’ve been shut down.

[–] [email protected] 1 points 4 weeks ago

I must've heard wrong then. I swear I saw that they got shut down and then a different team came in to do those extra fixes on the shitty trilogy collection

[–] [email protected] 1 points 4 weeks ago

To be fair I don't think the issue is Grove Street Games. The AI-upscale texture work wasn't even done by them - that was Technicolor, who Rockstar, as far as I know, still use to this day.

The issue was that Rockstar gave them a tiny budget, not a whole lot of time, and then moved the deadline forward six months when GTA V E&E got delayed. I think the scope for the project was fundamentally wrong as well, the games needed a lot more than a straightforward port onto Unreal Engine.

No wonder it released in the state that it did.

[–] [email protected] 10 points 4 weeks ago

GTA IV reoptimized to run in modern hardware with less or at least more reasonable piss filter would be a nice upgrade. None of the visual mods could get ride of the weird haze around everything.

[–] [email protected] 9 points 4 weeks ago

I hope they could re release a PC version as well. Current GTA IV PC version is laughable on modern hardware. The optimization mod works ok most of the time. But sometime it stutters like crazy and I need a hard PC reboot to fix it.

[–] [email protected] 8 points 4 weeks ago

GTA IV is currently backwards compatible on Xbox, so you can already play it on there. If you have your old 360 disc that works you can use that to get the digital version.

[–] [email protected] 7 points 4 weeks ago (1 children)

Meanwhile, PC players can still buy and play it off steam. Or just pirate it

[–] [email protected] 1 points 4 weeks ago

Eh, you can also play the 360 version on series s/x.

[–] [email protected] 5 points 4 weeks ago

The best one.

[–] [email protected] 4 points 4 weeks ago* (last edited 4 weeks ago)

I loved it but I ain’t buying it a second time at more than 10$!

[–] [email protected] 4 points 4 weeks ago

Only reason I haven't modded HDR for this game is because it's DX9 and a pain to mod. (I already did GTAV - Enhanced and GTA Trilogy Remastered since it's UE). If they make a new port for PC it'll be able to complete the set.