this post was submitted on 07 Jul 2025
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A collection of some classic Lemmy memes for your enjoyment

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[–] [email protected] 8 points 9 hours ago

One of the Bioware devs posted that something like 92% of players were heavily to entirely Paragon despite them putting a lot of effort into Renegade content. People want to care about others, even virtual folks. You get invested.

[–] [email protected] 7 points 14 hours ago (1 children)

I think it’s funny when you do something bad to video game characters.

[–] [email protected] 6 points 9 hours ago

I think it's good to be able to empathize with fiction, to naturally resist the choice that hurts people or things, even if it's fake.

But yes yeeting a fictional child over a building can still be hilarious to watch.

[–] [email protected] 1 points 9 hours ago

I do all sorts of evil shit in games. If you can kill it in the game I will. Dogs, cats, Klombo, fuck em.

[–] [email protected] 4 points 17 hours ago (1 children)

Me playing Rogue Trader trying to be all holy and emperor loving but holy fuck a lot of those dialogue choices are mean

[–] [email protected] 1 points 17 hours ago (1 children)

You can't romance the Sister of Battle, 0/10, literally unplayable

[–] [email protected] 3 points 16 hours ago (1 children)

DAMN YOU JAMES WORKSHOP FOR PREVENTING THIS

[–] [email protected] 1 points 6 hours ago

Her only love is for the Emperor, it makes sense!

[–] [email protected] 27 points 1 day ago (2 children)

Least in games the good you do is rewarded. In real life the phrases " no good dead goes unpunished" applies more often then it should.

[–] [email protected] 3 points 9 hours ago

Fable. The only way to get the best bow in the game is to sacrifice a lot of innocent people.

[–] [email protected] 2 points 17 hours ago* (last edited 12 hours ago) (1 children)

Nah you just gotta do it right. Offer free drugs to the unhoused, watch how they love you

[–] [email protected] 1 points 13 hours ago (1 children)

See i feel like id get mugged or some gang kills me for undercutting them

[–] [email protected] 5 points 13 hours ago* (last edited 13 hours ago) (1 children)

I wouldnt know anything about this, of course, but i think that's silly. Food is more likely to get the gangs on you.

I've never actually had a problem with non-state-supported gangs in california.

[–] [email protected] 2 points 13 hours ago (1 children)

lol good point and Another example of getting punished for just feeding others.

[–] [email protected] 3 points 13 hours ago

Nobody else is gonn give you shit about offering free drugs to the homeless. You don't stop being human when you join a street gang; it's not the police.

[–] [email protected] 20 points 1 day ago (2 children)

Because it's my first run. First run is always the PARAGON OF MORALITY™ run.

I'm only an evil dick who doesn't care about the consequences when I am fully prepared to handle the consequences. And also know where the biggest weapons are.

[–] [email protected] 5 points 1 day ago

Undertale leans super hard into this

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[–] [email protected] 90 points 1 day ago (3 children)

Fun fact: 96% of the population have at least normal levels of empathy

[–] [email protected] 4 points 9 hours ago

Doesn't really mean a whole bunch if the "normal levels" of empathy are inadequate to create a humane society.

[–] [email protected] 55 points 1 day ago* (last edited 1 day ago) (3 children)

The other 4% are playing EvE Online.

[–] [email protected] 36 points 1 day ago (3 children)

Conclusion: spreadsheets corrupt human empathy.

[–] [email protected] 6 points 1 day ago

When asked when the downfall of humanity began, alien anthropologists all come to the release of a single piece of media:

Lotus 123

[–] [email protected] 24 points 1 day ago* (last edited 1 day ago)

*Looks at capitalism*

...Checks out.

[–] [email protected] 5 points 1 day ago* (last edited 1 day ago)

* Angry Guilliman noises incoming

You better watch your tone heretic!

[–] [email protected] 5 points 1 day ago (1 children)

Idk, I've played a lot of Eve Online, and I usually try to be kind to players that are new or friendly. Sims on the other hand...

[–] [email protected] 4 points 1 day ago (1 children)

Idk, I’ve played a lot of Eve Online, and I usually try to be kind to players that are new or friendly.

Sure, if they are in your "tribe", you need to train new talent .... everyone else is fair game, though.

[–] [email protected] 4 points 10 hours ago (1 children)

I used to gate camp a lot. If anyone was new and wanted to join, I'd let them. If they were new and does in the gate camp I'd usually send them enough isk to replace what they lost and then some.

When I would scam/lofty people, we never killed the noobs. Do that and you won't have anyone to scam when they are rich enough for it to be worth it. And by then they have enough it's not as big of a blow to them.

[–] [email protected] 1 points 10 hours ago* (last edited 10 hours ago) (1 children)

Yeah, with low-sec camps we'd often give advice if we killed someone that turned out to be new. Though we didn't usually reimburse them.

No such leniency in null-sec or wh-space, though. You're either blue or you get killed (& podded) because it has to be assumed that every new account is an alt/scout/spy from the enemy.

[–] [email protected] 1 points 3 hours ago

Yea. The noobs usually only had a ship worth like 5m. So we'd toss em 10 or 15m

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[–] [email protected] 6 points 1 day ago

In other words, have no empathy for people outside their groups, and see them as objects at best.

[–] [email protected] 5 points 1 day ago (1 children)

That's it, philosophy over; turn out the lights and let's go home, everyone

[–] [email protected] 5 points 1 day ago (1 children)

Which way out of this cave, Plato?

[–] [email protected] 2 points 10 hours ago* (last edited 10 hours ago)

points in a direction your mind can't understand, with the finger seeming to disappear as it bisects into a higher plane

"over there to the left after the bathrooms"

[–] [email protected] 16 points 1 day ago (3 children)

Every time I mention I like Undertale and get "Did YoU bEat Sans?"

No, because I'm not a genocidal monster and I never will be. I did the pacifist route. Game over, nothing else to see here.

[–] [email protected] 5 points 1 day ago

To be fair, if he would just spar with people, genocide runs would be cut down by 40%

[–] [email protected] 3 points 1 day ago

I tried the genocidal run and can't even pass the fish lady lmao.

[–] [email protected] 2 points 1 day ago

Many, probably even most of us, are capable of separating game from reality. Bits don't have feelings.

[–] [email protected] 34 points 1 day ago (1 children)

It's not like the ancient Greeks didn't have that figured out already.

[–] [email protected] 3 points 1 day ago

Have you seen their thoughts on chickens?

[–] [email protected] 28 points 1 day ago (8 children)

Dev's usually can't help but incentivise good behaviour. Unless it's Fable, Overlord, KOTOR, Torment? Any others that actually let you play the bad guy?

[–] [email protected] 30 points 1 day ago* (last edited 1 day ago) (2 children)

Most western rpgs let you be the bad guy (Fallout, Elder Scrolls, Baldur's Gate, etc.). But then most npcs will try to kill you on sight.

Also Undertale.

[–] [email protected] 22 points 1 day ago (4 children)

Games often present moral choices that are too binary. e.g. kill everyone or save everyone. In that case being evil would naturally be a lot harder because most characters would try to stop you.

Would be more interesting if the moral question is more ambiguous, or maybe have some moral dilemmas. Like you thought you made a difficult decision but the right one, (perhaps even with many in game characters telling you that you are right), only to find out ultimately you were the bad guy after all.

[–] [email protected] 1 points 7 hours ago* (last edited 6 hours ago)

Irl the evil choice is usually more, exploit the workers, commit wage theft, be a cop.

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[–] [email protected] 11 points 1 day ago (1 children)

It's one of the reasons Tyranny is such a good game. You start out as a bad guy in an evil system. You can try to do good, but you never really succeed because you're trapped in an evil system.

[–] [email protected] 2 points 17 hours ago

You hace to really look for the non-evil options (yes plural), the game doesnt tell you explicitly they're there, and it still gets messy.

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[–] [email protected] 14 points 1 day ago

"Morality only derives from God" vs "Morals can be derived from thoughts" type of beat

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