this post was submitted on 03 Aug 2023
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    [–] [email protected] 159 points 2 years ago (1 children)

    It's actually second now.

    Linux now has more steam users than MacOS

    [–] [email protected] 40 points 2 years ago (2 children)

    Which, as an ex MacOS user, is a mindboggling fact it took this long.

    [–] [email protected] 11 points 2 years ago (1 children)

    I guess people just trying to do things with what they have. I had a friend who plays LoL on a Mac. She also used Steam on it but there were very few games.

    [–] [email protected] 3 points 2 years ago

    I was in that camp as well. Personally, if gaming got better on Mac I'd go back in a heartbeat. If you have a specific title you like that's support it's really nice, but anything else is a layer of compromises to get things up and running :/

    [–] [email protected] 7 points 2 years ago (10 children)

    Aren't modern Macs literally not able to run games due to them being arm?

    [–] [email protected] 20 points 2 years ago (1 children)

    ARM isn't the problem. Some games have native ARM ports, and x86 games can be run by Rosetta. It's not as fast as native, but broadly comparable with the performance of the previous gen Intel chips they replaced.

    A bigger problem on macOS is that they dropped support for 32-bit software a few years ago in Catalina. Not a problem with newer games, but it decimated Mac users' Steam libraries.

    And the biggest problem is that Apple just doesn't give a shit about gaming. Every few years, they claim they're going to do games, but quickly forget about it. They've never put decent video cards in Macs, and never hesitate to throttle hardware if proper cooling would mean a larger enclosure, so AAA games typically arrive on macOS years late, when second-rate or integrated video cards can run them.

    If they actually cared, they'd have their own Vulcan implementation. Instead, they're focused on their own proprietary Metal API.

    Basically, Apple and AAA game studios have been ignoring each other for decades.

    [–] [email protected] 2 points 2 years ago* (last edited 2 years ago)

    so AAA typically arrive late

    that's IF they arrive at all. Many studios/publishers just don't care about lower hardware anymore. If it doesn't run on current day hardware they don't release it for it. Especially with Linux and Mac. The best time to get a release for the the two would be release day, after that it's diminishing results

    I firmly believe that with the move to ARM, they gutted macos gaming capability past the point of no return. You used to be able to say that you could run compatibility layers on it but, the new architecture makes it super hard to do so. Even virtualizing it via VirtualBox is a pain in the butt on the new system. I've just been telling customers if you want any type of gaming support, choose anything but the new macs.

    [–] [email protected] 5 points 2 years ago

    It depends, actually. You can stack translation layers to take things from x_86 -> Arm and stuff intended for Windows -> MacOS. Depending on your solution sometimes you need to use Microsoft's x86 translation layer and some times you use Apple's.

    This takes a pretty big hit tho. And for a long time DX12 was an issue, but with Apple's release of the GameDev porting kit (intended for developers) you could now do play those titlss through a WineBottle. Many users did this (myself included) and I think commercial products like CrossOver are able to have the same functionality. Playing D4 on my base m1 was kinda wild.

    It's honestly kinda fun if you like tinkering, but not ideal if you care about raw performance. Ultimately tho, my Linux system is just easier now, but if I get curious if I can run a game on the thinnest laptop I own I reach for my Mac.

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    [–] [email protected] 72 points 2 years ago (1 children)

    Also works for Reddit vs lemmy user count

    [–] [email protected] 4 points 2 years ago

    I like to think we are in fact happier here than on Reddit.

    [–] [email protected] 72 points 2 years ago (1 children)

    Math don't add up, Linux would be second because whatever else would only have 1.83.

    Second place baby!

    [–] [email protected] 12 points 2 years ago

    But second place wasn't looking so saucy like the medal biting guy

    [–] [email protected] 49 points 2 years ago (1 children)

    I actually feel sorry for that first placed kid on the picture: he formally won but clearly feels beaten by the sheer enthusiasm of the 3rd place one.

    [–] [email protected] 37 points 2 years ago
    [–] [email protected] 37 points 2 years ago (2 children)

    Even if it was all gamers, that'd push a lot of companies to care about Linux a whole lot more. Venn diagram of people who spend a lot of money in tech stuff and people who play games is almost a circle nowadays.

    [–] [email protected] 21 points 2 years ago (2 children)

    I've worked in server-side systems development for over a decade, in all sizes of company, and Linux has been ubiquitous on the server side for ages: it's simply the most problem free way of maximizing the hardware you have, not to mention cheaper (both upfront and TCO).

    It's only on the desktop that it's not.

    [–] [email protected] 15 points 2 years ago

    Yup, outside of the desktop, Linux rules the world.

    [–] [email protected] 4 points 2 years ago

    I meant companies that make apps for desktop, like Adobe.

    [–] [email protected] 13 points 2 years ago (4 children)

    I don't even think Valve really care about Linux. At least not in the same way that Linux users care about Linux.

    They just care about getting the costs of Steam Deck down, and don't want MS to go mental and pull the rug from under their business model.

    I'm surprised by how much of my Steam library would work on the Deck, tbh. Out of nearly 1300 games, 407 are verified, and 931 are verified and playable. Be nice if you could stream the rest (either from your own PC or an external provider), but Geforce Now showed that was a minefield (I suspect due to exclusive streaming rights already being to sold to someone else) and publishers freaked the fuck out, despite it being none of their business where I run my purchased games.

    [–] [email protected] 14 points 2 years ago (1 children)

    They care about Microsoft not 100% controlling access to the platform Steam customers use. Valve cares about Linux because they need an escape strategy if Microsoft ever locks them out.

    [–] [email protected] 3 points 2 years ago (1 children)

    I thought they were going that way with Windows 11 S that prevented you using anything other than the MS Store, but it turns out you can just switch S mode off.

    It would be mental for MS to do it. Their desktop dominance hinges entirely on people still being able to run the last 30 years or so of wonky old software.

    [–] [email protected] 2 points 2 years ago* (last edited 2 years ago)

    S mode is in 10 also. I work for a MSP that recommends virtual desktops to our clients, so we often have to help users connect from their home PCs. It wasn't a ton, but enough people were locked in S-mode we all had practice walking them through disabling It, because it blocks our remote control app also if in s made.

    [–] [email protected] 6 points 2 years ago

    I've only found 2 games out of my library so far that don't work

    [–] [email protected] 6 points 2 years ago

    You can stream from your own PC. They have remote play and Steam Link for android.

    [–] [email protected] 1 points 2 years ago* (last edited 2 years ago)

    Valve has been pro linux and anti-windows way before steam deck... did people forget about the Steam machines?

    [–] [email protected] 11 points 2 years ago

    Truly a Linux moment

    [–] [email protected] 11 points 2 years ago (6 children)

    Is that before or after Steam Deck users? Would it be higher than 1.96 if we included steam deck in the count?

    [–] [email protected] 1 points 2 years ago

    After steam deck.

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    [–] [email protected] 9 points 2 years ago (1 children)

    Wait, If Windows is 96.21% and Linux is 1.96%, then MacOS is 1.83%?

    Wouldn't that make Linux 2nd place?

    [–] [email protected] 11 points 2 years ago (1 children)

    Before opening the comments, I spent several seconds contemplating if I should mention this, or if people would think I was some pedantic nerd dickhead and downvote me to hell. Glad someone else already covered this.

    [–] [email protected] 4 points 2 years ago* (last edited 2 years ago)

    We still think you're a pedantic need dickhead, but we upvote you for that!

    [–] [email protected] 7 points 2 years ago

    So uncanny that in the Ubuntu bug tracker, bug #1 is Microsoft & bug#2 simply does not exist.

    [–] [email protected] 5 points 2 years ago (2 children)
    [–] [email protected] 3 points 2 years ago

    I wish I had his energy tbh

    [–] [email protected] 2 points 2 years ago

    As much as #3?

    [–] [email protected] 3 points 2 years ago

    linux all the way!

    [–] [email protected] 2 points 2 years ago

    Doin my linux gaming thing since 2013

    [–] [email protected] 1 points 2 years ago

    Who does Number 2 work for?

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