Star citizen players get what they deserve if they buy this. It is pretty clear this game will never be finished and its only purpose is to extract money from whales with more money than brain cells.
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First off, I would never spend that much on a game. Got a $70 starter pack. Nothing more than you would spend on a normal game. Can't blame cig for playing the monetization game. Either there's regulations that stops this shit or capitalism goes brr. That's the world we've built.
As for the game itself; when Star Citizen works there's nothing like it. A huge space battle followed by a tense zero g boarding action. Taking the cargo and salvage afterwards. Hell, just flying across a solar system and landing on a planet and getting out and walking around -- all without a load screen -- is something to be experienced.
To anyone reading this. If you're the type of person that has the resources and you buy games at ~50-70 price point, do it. Even with all the alpha bullshit. Even with all the easy echo chamber shit posts. There's some magic happening with SC.
Plenty of streamers if you're on the fence. Berks is good if you just want to catch a stream.
You can blame CIG for the monetization game, you can blame anyone doing it. Especially when the goal post gets moved over and over and over. When the goal post was placed specifically to increase monetization. I'm glad people like them game at it's current state, but it's hard to argue that there arnt some ethical monetization issues at hand.
Star citizen has raked in almost a billion dollars. It is on par with all the revenue WOW has ever raked in in all of its expansions combined. Its a whale harvester with a game slapped on top. Youre free to think its fun, it should be given how much money had been dumped into it but everyone else is also free to think its more or less a ripoff/scam.
At its peak, WoW had 12 million people paying $15 a month. That's over a Billion in 6 months.
Is that wow as in world of warcraft that you are talking about? Years ago, wow had already raked in billions upon billions, it's bound to be far over 10 billion now. Star citizen won't even come close to that.
I'm a cheap starter too. Really enjoy the game for sure! It completely ruined Starfield for me... I was out of Starfield the first time I "flew" the spaceship... Loading screens... All of it... Star Citizen killed any joy in that game for me. Haha.
Yes. Starfield is single player even.
There's lots of talk about SC taking a billion and having nothing to show for it.
No one else is putting a mining rover into one ship, then flying that combo onto a bigger ship, and then flying that shipducken around.
They're doing things no one else is doing. Things no one else has done. This isn't just another unreal engine. Or creation kit, or whatever Bethesda is calling their zombie.
Starfield doesn't even have real planets. It's just 1k squares surrounded by loading screens.
Anyway, I'm ranting now. SC is notorious for its funding and long development. It's easy internet points to shit on it. Like the video game shorthand for the Nickelback conversation cul-de-sac.
It deserves its detractors. It also delivers a hell of an experience for $45 and deserves its recognition. The nuance of that second point is lost in the crowd usually.
Ever tried Elite Dangerous?
Elite dangerous is tragic. If they had half the budget Star Citizen has it could be an amazing game, but instead they're forced to practically abandon development for years at a time in order to focus on games that bring in a profit.
Still, if you have a VR headset, a HOTAS, and enough patience to learn how to fly, it's an unmatched experience.
I've been playing it for years and I certainly hope it's never "finished". It gets massive updates every 3 months (quarterly), and even after it's officially 1.0 I hope it continues to get regular updates. The version is irrelevant to me at this point - it's fun, interesting, and unlike anything else out there, and it only gets better with each update. That's all I want out of the project.
I got roped in by a former schoolmate in 2013 or whenever their kickstarter was. I liked freelancer and thought this would be something like that. I took the smallest pack for around thirty bucks. I tried it every couple of years but it always was just a janky mess that barely functioned with an almost cult like following. Really strange one this.
Allegedly someone is making a Freelancer-esque like open world space game. Its called "Underspace", and it looks decent. Release sometime in the first half of this year, I think.
Thank you, loved freelancer, will keep an eye out for it.
Everspace 1 (Roguelite) and Everspace 2 (RPG) both were built with the Freelancer mindset. I can highly recommend both!
Cocaine is expensive…
It's a helluva drug
Good lord. Given the choice, I don't know which is the better option: dropping $50k on virtual spaceships, or dropping $50k on women on Chaturbate.
Or just spend it on Lego, at least you'll have something tangible to own.
People about to have a field day with this one.
Aren't bundle deals for saving money? Won't your rich fans already have bought ships from years ago? Who is this bundle for - the super rich instead of the usual insanely rich?
They let you "reclaim"/"melt" things you bought before. I think this is an attempt to make a few rich people that are $30k or so in "complete their collection", and then probably repeat that year after year every time they release an updated pack.
I thought their view was to stop selling ships when the game finally releases. Considering they announced that their Citizen ??? game's release was on the horizon, you'd think they'd pivot away from mugging whales off for ships, but I have a feeling this practice will never end in SC.
A game that is still in early access and will most likely never leave it has DLCs worth 10 thousands dollars? Completely crazy how they just are able to do it and their community still defends them
I am a gamer, but you cannot convince me that any game is worth anything near $48k from the end consumer. At best you’ll get maybe $200 over the course of 3+ years with good dlc content.
Compared to train Sim that's cheap!