Hijacking! Is pixelfed instance still on the works, or has it been shelved?
Liome
It might be the part of it, but other (maybe main) reason is probably the fact that they had significant crunch culture going and high turnover. They supposedly had trouble recruiting at some point due to running out of interested game dev programmers in Poland. And why take months to train recruits to use your in-house engine, that also requires a lot of work and resources to maintain, when you can use one everyone knows and do simple onboarding.
That's what I said half a year ago. NATO should get their shit together, say that Ukraine is becoming a NATO member, official ceremony is next week and Ukraine is considered a NATO territory from then on, and any Russian troops that are within it's borders then are considered invasion force on entire NATO.
Putin throws threats left and right all the time, everybody knows they hold no weight, but everybody is too afraid to find out. We should use the same tactics and check the cards. I know it's easier doing nothing and sending best wishes, but sooner or later Putin will finish there and start looking further west. And he will move the post little by little because no one wants the war and nobody wants to do anything untill it's them. This is not a hypothetical war anymore, it's already going, and people are already dying.
Every time I try to do full series playthrough I'm very engaged with DA:O, it's an amazing game. I quite enjoy DA2, I get the critics, game was clearly rushed, but storytelling wise it was amazing, I love that you're just someone who just wanted to live their life, and was just at the wrong place at the wrong time.
And then I launch DA:I, play for 30 minutes, weep, and quit. Story might be amazing, but gameplay is just miserable. I don't know why they tried to make offline mmo out of it.
It was bought by microsoft, that's what went wrong.