It's hard to say. You definitely don't want to be too specific, but you do want to hit the high notes. What parts of the movement are important later, even if "later" is only a sentence or two away?
Kinda going back to that post I did the other day about Ska, but The Clash's cover of Wrong Em Boyo, which was originally by The Rulers.
I just use VLC and organize my music by folders. If I want to listen to a certain album, I go to that folder and have VLC play it.
Intrinsically, definitely. Minecraft, Dwarf Fortress, RimWorld, Victoria 2, and etc.
Pretty sure Forge is dead in the water. The majority of devs left for NeoForge, and it's likely the majority of moddevs will follow.
The best mobile games tend to be ports. Stick Ranger is a good example.
Warsim deserves love. It's a real passion project: a text-based kingdom management sim with lots of things to do and nooks and crannies to explore.
I loved John Deere American Farmer back in the day. Unfortunately it doesn't work on modern machines. The menus don't display right. If it wasn't for that, it would be half-playable. The deluxe version might not have that problem, but I never got around to trying it.
One funny quirk was that family members would gain happiness from certain items (housing, bbq, pools, etc) and lose it from working. If happiness dropped too far for two long, you'd get an event about them leaving to join the French Foreign Legion or some other nonsense (there were a handful of variants.) The thing is, though, the happiness gained from these material possessions would degrade over time, meaning that it quickly evolved into a materialism simulator as you built pools (or giant statues of Paul Bunyan) to replace the pools that no longer where providing happiness.
You could also just hire people. That was usually the way to go if you wanted to get any serious work done. As long as you could pay wages, the hired help would stick around.
Don't overfeed your cats people, especially not for internet points.
I usually take a moment to pause for reflection, digesting the material. It's a simple step, but gives me some time to take in what I've read.
The Doland Bathelme short story anthology, Sixty Stories. He has such a way with the short story. It's hard to describe, but there's some real masterpieces in there like "The School," "The Great Hug," and "The Death of Edward Lear."
Wow! Beautiful picture